blob: dd1472d4f9aad92c144edda213d7933d14fff676 [file] [log] [blame]
Simon Glass5e2607a2023-01-06 08:52:37 -06001// SPDX-License-Identifier: GPL-2.0+
2/*
3 * Implementation of a scene, a collection of text/image/menu items in an expo
4 *
5 * Copyright 2022 Google LLC
6 * Written by Simon Glass <sjg@chromium.org>
7 */
8
Simon Glassc98cb512023-06-01 10:22:43 -06009#define LOG_CATEGORY LOGC_EXPO
10
Simon Glass5e2607a2023-01-06 08:52:37 -060011#include <common.h>
12#include <dm.h>
13#include <expo.h>
14#include <malloc.h>
15#include <mapmem.h>
16#include <video.h>
17#include <video_console.h>
18#include <linux/input.h>
19#include "scene_internal.h"
20
Simon Glass5e2607a2023-01-06 08:52:37 -060021int scene_new(struct expo *exp, const char *name, uint id, struct scene **scnp)
22{
23 struct scene *scn;
24
25 scn = calloc(1, sizeof(struct scene));
26 if (!scn)
27 return log_msg_ret("expo", -ENOMEM);
28 scn->name = strdup(name);
29 if (!scn->name) {
30 free(scn);
31 return log_msg_ret("name", -ENOMEM);
32 }
33
34 INIT_LIST_HEAD(&scn->obj_head);
35 scn->id = resolve_id(exp, id);
36 scn->expo = exp;
37 list_add_tail(&scn->sibling, &exp->scene_head);
38
39 *scnp = scn;
40
41 return scn->id;
42}
43
44void scene_obj_destroy(struct scene_obj *obj)
45{
46 if (obj->type == SCENEOBJT_MENU)
47 scene_menu_destroy((struct scene_obj_menu *)obj);
48 free(obj->name);
49 free(obj);
50}
51
52void scene_destroy(struct scene *scn)
53{
54 struct scene_obj *obj, *next;
55
56 list_for_each_entry_safe(obj, next, &scn->obj_head, sibling)
57 scene_obj_destroy(obj);
58
59 free(scn->name);
Simon Glass5e2607a2023-01-06 08:52:37 -060060 free(scn);
61}
62
Simon Glassdef898c2023-06-01 10:22:27 -060063int scene_title_set(struct scene *scn, uint id)
Simon Glass5e2607a2023-01-06 08:52:37 -060064{
Simon Glassdef898c2023-06-01 10:22:27 -060065 scn->title_id = id;
Simon Glass5e2607a2023-01-06 08:52:37 -060066
67 return 0;
68}
69
70int scene_obj_count(struct scene *scn)
71{
72 struct scene_obj *obj;
73 int count = 0;
74
75 list_for_each_entry(obj, &scn->obj_head, sibling)
76 count++;
77
78 return count;
79}
80
81void *scene_obj_find(struct scene *scn, uint id, enum scene_obj_t type)
82{
83 struct scene_obj *obj;
84
85 list_for_each_entry(obj, &scn->obj_head, sibling) {
86 if (obj->id == id &&
87 (type == SCENEOBJT_NONE || obj->type == type))
88 return obj;
89 }
90
91 return NULL;
92}
93
94int scene_obj_add(struct scene *scn, const char *name, uint id,
95 enum scene_obj_t type, uint size, struct scene_obj **objp)
96{
97 struct scene_obj *obj;
98
99 obj = calloc(1, size);
100 if (!obj)
101 return log_msg_ret("obj", -ENOMEM);
102 obj->name = strdup(name);
103 if (!obj->name) {
104 free(obj);
105 return log_msg_ret("name", -ENOMEM);
106 }
107
108 obj->id = resolve_id(scn->expo, id);
109 obj->scene = scn;
110 obj->type = type;
111 list_add_tail(&obj->sibling, &scn->obj_head);
112 *objp = obj;
113
114 return obj->id;
115}
116
117int scene_img(struct scene *scn, const char *name, uint id, char *data,
118 struct scene_obj_img **imgp)
119{
120 struct scene_obj_img *img;
121 int ret;
122
123 ret = scene_obj_add(scn, name, id, SCENEOBJT_IMAGE,
124 sizeof(struct scene_obj_img),
125 (struct scene_obj **)&img);
126 if (ret < 0)
127 return log_msg_ret("obj", -ENOMEM);
128
129 img->data = data;
130
131 if (imgp)
132 *imgp = img;
133
134 return img->obj.id;
135}
136
137int scene_txt(struct scene *scn, const char *name, uint id, uint str_id,
138 struct scene_obj_txt **txtp)
139{
140 struct scene_obj_txt *txt;
141 int ret;
142
143 ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
144 sizeof(struct scene_obj_txt),
145 (struct scene_obj **)&txt);
146 if (ret < 0)
147 return log_msg_ret("obj", -ENOMEM);
148
149 txt->str_id = str_id;
150
151 if (txtp)
152 *txtp = txt;
153
154 return txt->obj.id;
155}
156
157int scene_txt_str(struct scene *scn, const char *name, uint id, uint str_id,
158 const char *str, struct scene_obj_txt **txtp)
159{
160 struct scene_obj_txt *txt;
161 int ret;
162
163 ret = expo_str(scn->expo, name, str_id, str);
164 if (ret < 0)
165 return log_msg_ret("str", ret);
166 else if (ret != str_id)
167 return log_msg_ret("id", -EEXIST);
168
169 ret = scene_obj_add(scn, name, id, SCENEOBJT_TEXT,
170 sizeof(struct scene_obj_txt),
171 (struct scene_obj **)&txt);
172 if (ret < 0)
173 return log_msg_ret("obj", -ENOMEM);
174
175 txt->str_id = str_id;
176
177 if (txtp)
178 *txtp = txt;
179
180 return txt->obj.id;
181}
182
183int scene_txt_set_font(struct scene *scn, uint id, const char *font_name,
184 uint font_size)
185{
186 struct scene_obj_txt *txt;
187
188 txt = scene_obj_find(scn, id, SCENEOBJT_TEXT);
189 if (!txt)
190 return log_msg_ret("find", -ENOENT);
191 txt->font_name = font_name;
192 txt->font_size = font_size;
193
194 return 0;
195}
196
197int scene_obj_set_pos(struct scene *scn, uint id, int x, int y)
198{
199 struct scene_obj *obj;
200
201 obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
202 if (!obj)
203 return log_msg_ret("find", -ENOENT);
Simon Glassae45d6c2023-06-01 10:22:49 -0600204 obj->dim.x = x;
205 obj->dim.y = y;
Simon Glass5e2607a2023-01-06 08:52:37 -0600206
207 return 0;
208}
209
210int scene_obj_set_hide(struct scene *scn, uint id, bool hide)
211{
Simon Glassce72c9e2023-06-01 10:22:50 -0600212 int ret;
213
214 ret = scene_obj_flag_clrset(scn, id, SCENEOF_HIDE,
215 hide ? SCENEOF_HIDE : 0);
216 if (ret)
217 return log_msg_ret("flg", ret);
218
219 return 0;
220}
221
222int scene_obj_flag_clrset(struct scene *scn, uint id, uint clr, uint set)
223{
Simon Glass5e2607a2023-01-06 08:52:37 -0600224 struct scene_obj *obj;
225
226 obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
227 if (!obj)
228 return log_msg_ret("find", -ENOENT);
Simon Glassce72c9e2023-06-01 10:22:50 -0600229 obj->flags &= ~clr;
230 obj->flags |= set;
Simon Glass5e2607a2023-01-06 08:52:37 -0600231
232 return 0;
233}
234
235int scene_obj_get_hw(struct scene *scn, uint id, int *widthp)
236{
237 struct scene_obj *obj;
238
239 obj = scene_obj_find(scn, id, SCENEOBJT_NONE);
240 if (!obj)
241 return log_msg_ret("find", -ENOENT);
242
243 switch (obj->type) {
244 case SCENEOBJT_NONE:
245 case SCENEOBJT_MENU:
246 break;
247 case SCENEOBJT_IMAGE: {
248 struct scene_obj_img *img = (struct scene_obj_img *)obj;
249 ulong width, height;
250 uint bpix;
251
252 video_bmp_get_info(img->data, &width, &height, &bpix);
253 if (widthp)
254 *widthp = width;
255 return height;
256 }
257 case SCENEOBJT_TEXT: {
258 struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
259 struct expo *exp = scn->expo;
260
261 if (widthp)
262 *widthp = 16; /* fake value for now */
263 if (txt->font_size)
264 return txt->font_size;
265 if (exp->display)
266 return video_default_font_height(exp->display);
267
268 /* use a sensible default */
269 return 16;
270 }
271 }
272
273 return 0;
274}
275
276/**
277 * scene_obj_render() - Render an object
278 *
279 */
280static int scene_obj_render(struct scene_obj *obj, bool text_mode)
281{
282 struct scene *scn = obj->scene;
283 struct expo *exp = scn->expo;
Simon Glass42b18492023-06-01 10:22:34 -0600284 struct udevice *dev = exp->display;
285 struct udevice *cons = text_mode ? NULL : exp->cons;
Simon Glass5e2607a2023-01-06 08:52:37 -0600286 int x, y, ret;
287
Simon Glassae45d6c2023-06-01 10:22:49 -0600288 x = obj->dim.x;
289 y = obj->dim.y;
Simon Glass5e2607a2023-01-06 08:52:37 -0600290
291 switch (obj->type) {
292 case SCENEOBJT_NONE:
293 break;
294 case SCENEOBJT_IMAGE: {
295 struct scene_obj_img *img = (struct scene_obj_img *)obj;
296
297 if (!cons)
298 return -ENOTSUPP;
299 ret = video_bmp_display(dev, map_to_sysmem(img->data), x, y,
300 true);
301 if (ret < 0)
302 return log_msg_ret("img", ret);
303 break;
304 }
305 case SCENEOBJT_TEXT: {
306 struct scene_obj_txt *txt = (struct scene_obj_txt *)obj;
307 const char *str;
308
309 if (!cons)
310 return -ENOTSUPP;
311
312 if (txt->font_name || txt->font_size) {
313 ret = vidconsole_select_font(cons,
314 txt->font_name,
315 txt->font_size);
316 } else {
317 ret = vidconsole_select_font(cons, NULL, 0);
318 }
319 if (ret && ret != -ENOSYS)
320 return log_msg_ret("font", ret);
321 vidconsole_set_cursor_pos(cons, x, y);
322 str = expo_get_str(exp, txt->str_id);
323 if (str)
324 vidconsole_put_string(cons, str);
325 break;
326 }
327 case SCENEOBJT_MENU: {
328 struct scene_obj_menu *menu = (struct scene_obj_menu *)obj;
329 /*
330 * With a vidconsole, the text and item pointer are rendered as
331 * normal objects so we don't need to do anything here. The menu
332 * simply controls where they are positioned.
333 */
334 if (cons)
335 return -ENOTSUPP;
336
337 ret = scene_menu_display(menu);
338 if (ret < 0)
339 return log_msg_ret("img", ret);
340
341 break;
342 }
343 }
344
345 return 0;
346}
347
348int scene_arrange(struct scene *scn)
349{
350 struct scene_obj *obj;
351 int ret;
352
353 list_for_each_entry(obj, &scn->obj_head, sibling) {
354 if (obj->type == SCENEOBJT_MENU) {
355 struct scene_obj_menu *menu;
356
357 menu = (struct scene_obj_menu *)obj,
358 ret = scene_menu_arrange(scn, menu);
359 if (ret)
360 return log_msg_ret("arr", ret);
361 }
362 }
363
364 return 0;
365}
366
367int scene_render(struct scene *scn)
368{
369 struct expo *exp = scn->expo;
370 struct scene_obj *obj;
371 int ret;
372
373 list_for_each_entry(obj, &scn->obj_head, sibling) {
Simon Glassce72c9e2023-06-01 10:22:50 -0600374 if (!(obj->flags & SCENEOF_HIDE)) {
Simon Glass5e2607a2023-01-06 08:52:37 -0600375 ret = scene_obj_render(obj, exp->text_mode);
376 if (ret && ret != -ENOTSUPP)
377 return log_msg_ret("ren", ret);
378 }
379 }
380
381 return 0;
382}
383
384int scene_send_key(struct scene *scn, int key, struct expo_action *event)
385{
386 struct scene_obj *obj;
387 int ret;
388
389 list_for_each_entry(obj, &scn->obj_head, sibling) {
390 if (obj->type == SCENEOBJT_MENU) {
391 struct scene_obj_menu *menu;
392
393 menu = (struct scene_obj_menu *)obj,
394 ret = scene_menu_send_key(scn, menu, key, event);
395 if (ret)
396 return log_msg_ret("key", ret);
Simon Glass5e2607a2023-01-06 08:52:37 -0600397 break;
398 }
399 }
400
401 return 0;
402}