| /* SPDX-License-Identifier: GPL-2.0 */ |
| /* |
| * Copyright (C) 2013 NVIDIA Corporation |
| * Copyright (C) 2018 Cadence Design Systems Inc. |
| */ |
| |
| #include <common.h> |
| #include <div64.h> |
| |
| #include <phy-mipi-dphy.h> |
| |
| #define PSEC_PER_SEC 1000000000000LL |
| |
| /* |
| * Minimum D-PHY timings based on MIPI D-PHY specification. Derived |
| * from the valid ranges specified in Section 6.9, Table 14, Page 41 |
| * of the D-PHY specification (v2.1). |
| */ |
| int phy_mipi_dphy_get_default_config(unsigned long pixel_clock, |
| unsigned int bpp, |
| unsigned int lanes, |
| struct phy_configure_opts_mipi_dphy *cfg) |
| { |
| unsigned long long hs_clk_rate; |
| unsigned long long ui; |
| |
| if (!cfg) |
| return -EINVAL; |
| |
| hs_clk_rate = pixel_clock * bpp; |
| do_div(hs_clk_rate, lanes); |
| |
| ui = ALIGN(PSEC_PER_SEC, hs_clk_rate); |
| do_div(ui, hs_clk_rate); |
| |
| cfg->clk_miss = 0; |
| cfg->clk_post = 60000 + 52 * ui; |
| cfg->clk_pre = 8000; |
| cfg->clk_prepare = 38000; |
| cfg->clk_settle = 95000; |
| cfg->clk_term_en = 0; |
| cfg->clk_trail = 60000; |
| cfg->clk_zero = 262000; |
| cfg->d_term_en = 0; |
| cfg->eot = 0; |
| cfg->hs_exit = 100000; |
| cfg->hs_prepare = 40000 + 4 * ui; |
| cfg->hs_zero = 105000 + 6 * ui; |
| cfg->hs_settle = 85000 + 6 * ui; |
| cfg->hs_skip = 40000; |
| |
| /* |
| * The MIPI D-PHY specification (Section 6.9, v1.2, Table 14, Page 40) |
| * contains this formula as: |
| * |
| * T_HS-TRAIL = max(n * 8 * ui, 60 + n * 4 * ui) |
| * |
| * where n = 1 for forward-direction HS mode and n = 4 for reverse- |
| * direction HS mode. There's only one setting and this function does |
| * not parameterize on anything other that ui, so this code will |
| * assumes that reverse-direction HS mode is supported and uses n = 4. |
| */ |
| cfg->hs_trail = max(4 * 8 * ui, 60000 + 4 * 4 * ui); |
| |
| cfg->init = 100; |
| cfg->lpx = 60000; |
| cfg->ta_get = 5 * cfg->lpx; |
| cfg->ta_go = 4 * cfg->lpx; |
| cfg->ta_sure = 2 * cfg->lpx; |
| cfg->wakeup = 1000; |
| |
| cfg->hs_clk_rate = hs_clk_rate; |
| cfg->lanes = lanes; |
| |
| return 0; |
| } |
| |
| /* |
| * Validate D-PHY configuration according to MIPI D-PHY specification |
| * (v1.2, Section Section 6.9 "Global Operation Timing Parameters"). |
| */ |
| int phy_mipi_dphy_config_validate(struct phy_configure_opts_mipi_dphy *cfg) |
| { |
| unsigned long long ui; |
| |
| if (!cfg) |
| return -EINVAL; |
| |
| ui = ALIGN(PSEC_PER_SEC, cfg->hs_clk_rate); |
| do_div(ui, cfg->hs_clk_rate); |
| |
| if (cfg->clk_miss > 60000) |
| return -EINVAL; |
| |
| if (cfg->clk_post < (60000 + 52 * ui)) |
| return -EINVAL; |
| |
| if (cfg->clk_pre < 8000) |
| return -EINVAL; |
| |
| if (cfg->clk_prepare < 38000 || cfg->clk_prepare > 95000) |
| return -EINVAL; |
| |
| if (cfg->clk_settle < 95000 || cfg->clk_settle > 300000) |
| return -EINVAL; |
| |
| if (cfg->clk_term_en > 38000) |
| return -EINVAL; |
| |
| if (cfg->clk_trail < 60000) |
| return -EINVAL; |
| |
| if ((cfg->clk_prepare + cfg->clk_zero) < 300000) |
| return -EINVAL; |
| |
| if (cfg->d_term_en > (35000 + 4 * ui)) |
| return -EINVAL; |
| |
| if (cfg->eot > (105000 + 12 * ui)) |
| return -EINVAL; |
| |
| if (cfg->hs_exit < 100000) |
| return -EINVAL; |
| |
| if (cfg->hs_prepare < (40000 + 4 * ui) || |
| cfg->hs_prepare > (85000 + 6 * ui)) |
| return -EINVAL; |
| |
| if ((cfg->hs_prepare + cfg->hs_zero) < (145000 + 10 * ui)) |
| return -EINVAL; |
| |
| if ((cfg->hs_settle < (85000 + 6 * ui)) || |
| (cfg->hs_settle > (145000 + 10 * ui))) |
| return -EINVAL; |
| |
| if (cfg->hs_skip < 40000 || cfg->hs_skip > (55000 + 4 * ui)) |
| return -EINVAL; |
| |
| if (cfg->hs_trail < max(8 * ui, 60000 + 4 * ui)) |
| return -EINVAL; |
| |
| if (cfg->init < 100) |
| return -EINVAL; |
| |
| if (cfg->lpx < 50000) |
| return -EINVAL; |
| |
| if (cfg->ta_get != (5 * cfg->lpx)) |
| return -EINVAL; |
| |
| if (cfg->ta_go != (4 * cfg->lpx)) |
| return -EINVAL; |
| |
| if (cfg->ta_sure < cfg->lpx || cfg->ta_sure > (2 * cfg->lpx)) |
| return -EINVAL; |
| |
| if (cfg->wakeup < 1000) |
| return -EINVAL; |
| |
| return 0; |
| } |