| /* |
| * Copyright (C) 1991,1992,1993,1997,1998,2003, 2005 Free Software Foundation, Inc. |
| * This file is part of the GNU C Library. |
| * Copyright (c) 2011 The Chromium OS Authors. |
| * |
| * SPDX-License-Identifier: GPL-2.0+ |
| */ |
| |
| /* From glibc-2.14, sysdeps/i386/memset.c */ |
| |
| #include <compiler.h> |
| #include <asm/string.h> |
| #include <linux/types.h> |
| |
| typedef uint32_t op_t; |
| |
| void *memset(void *dstpp, int c, size_t len) |
| { |
| int d0; |
| unsigned long int dstp = (unsigned long int) dstpp; |
| |
| /* This explicit register allocation improves code very much indeed. */ |
| register op_t x asm("ax"); |
| |
| x = (unsigned char) c; |
| |
| /* Clear the direction flag, so filling will move forward. */ |
| asm volatile("cld"); |
| |
| /* This threshold value is optimal. */ |
| if (len >= 12) { |
| /* Fill X with four copies of the char we want to fill with. */ |
| x |= (x << 8); |
| x |= (x << 16); |
| |
| /* Adjust LEN for the bytes handled in the first loop. */ |
| len -= (-dstp) % sizeof(op_t); |
| |
| /* |
| * There are at least some bytes to set. No need to test for |
| * LEN == 0 in this alignment loop. |
| */ |
| |
| /* Fill bytes until DSTP is aligned on a longword boundary. */ |
| asm volatile( |
| "rep\n" |
| "stosb" /* %0, %2, %3 */ : |
| "=D" (dstp), "=c" (d0) : |
| "0" (dstp), "1" ((-dstp) % sizeof(op_t)), "a" (x) : |
| "memory"); |
| |
| /* Fill longwords. */ |
| asm volatile( |
| "rep\n" |
| "stosl" /* %0, %2, %3 */ : |
| "=D" (dstp), "=c" (d0) : |
| "0" (dstp), "1" (len / sizeof(op_t)), "a" (x) : |
| "memory"); |
| len %= sizeof(op_t); |
| } |
| |
| /* Write the last few bytes. */ |
| asm volatile( |
| "rep\n" |
| "stosb" /* %0, %2, %3 */ : |
| "=D" (dstp), "=c" (d0) : |
| "0" (dstp), "1" (len), "a" (x) : |
| "memory"); |
| |
| return dstpp; |
| } |
| |
| #define OP_T_THRES 8 |
| #define OPSIZ (sizeof(op_t)) |
| |
| #define BYTE_COPY_FWD(dst_bp, src_bp, nbytes) \ |
| do { \ |
| int __d0; \ |
| asm volatile( \ |
| /* Clear the direction flag, so copying goes forward. */ \ |
| "cld\n" \ |
| /* Copy bytes. */ \ |
| "rep\n" \ |
| "movsb" : \ |
| "=D" (dst_bp), "=S" (src_bp), "=c" (__d0) : \ |
| "0" (dst_bp), "1" (src_bp), "2" (nbytes) : \ |
| "memory"); \ |
| } while (0) |
| |
| #define WORD_COPY_FWD(dst_bp, src_bp, nbytes_left, nbytes) \ |
| do { \ |
| int __d0; \ |
| asm volatile( \ |
| /* Clear the direction flag, so copying goes forward. */ \ |
| "cld\n" \ |
| /* Copy longwords. */ \ |
| "rep\n" \ |
| "movsl" : \ |
| "=D" (dst_bp), "=S" (src_bp), "=c" (__d0) : \ |
| "0" (dst_bp), "1" (src_bp), "2" ((nbytes) / 4) : \ |
| "memory"); \ |
| (nbytes_left) = (nbytes) % 4; \ |
| } while (0) |
| |
| void *memcpy(void *dstpp, const void *srcpp, size_t len) |
| { |
| unsigned long int dstp = (long int)dstpp; |
| unsigned long int srcp = (long int)srcpp; |
| |
| /* Copy from the beginning to the end. */ |
| |
| /* If there not too few bytes to copy, use word copy. */ |
| if (len >= OP_T_THRES) { |
| /* Copy just a few bytes to make DSTP aligned. */ |
| len -= (-dstp) % OPSIZ; |
| BYTE_COPY_FWD(dstp, srcp, (-dstp) % OPSIZ); |
| |
| /* Copy from SRCP to DSTP taking advantage of the known |
| * alignment of DSTP. Number of bytes remaining is put |
| * in the third argument, i.e. in LEN. This number may |
| * vary from machine to machine. |
| */ |
| WORD_COPY_FWD(dstp, srcp, len, len); |
| |
| /* Fall out and copy the tail. */ |
| } |
| |
| /* There are just a few bytes to copy. Use byte memory operations. */ |
| BYTE_COPY_FWD(dstp, srcp, len); |
| |
| return dstpp; |
| } |