blob: 506b94f7084c8ec469e6c51ae05bd09139b43856 [file] [log] [blame]
# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License. You may obtain
# a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.
import logging
import textwrap
import urllib
from zuul import exceptions
from zuul import model
from zuul.lib.dependson import find_dependency_headers
class DynamicChangeQueueContextManager(object):
def __init__(self, change_queue):
self.change_queue = change_queue
def __enter__(self):
return self.change_queue
def __exit__(self, etype, value, tb):
if self.change_queue and not self.change_queue.queue:
self.change_queue.pipeline.removeQueue(self.change_queue)
class StaticChangeQueueContextManager(object):
def __init__(self, change_queue):
self.change_queue = change_queue
def __enter__(self):
return self.change_queue
def __exit__(self, etype, value, tb):
pass
class PipelineManager(object):
"""Abstract Base Class for enqueing and processing Changes in a Pipeline"""
def __init__(self, sched, pipeline):
self.log = logging.getLogger("zuul.Pipeline.%s.%s" %
(pipeline.layout.tenant.name,
pipeline.name,))
self.sched = sched
self.pipeline = pipeline
self.event_filters = []
self.ref_filters = []
def __str__(self):
return "<%s %s>" % (self.__class__.__name__, self.pipeline.name)
def _postConfig(self, layout):
self.log.info("Configured Pipeline Manager %s" % self.pipeline.name)
self.log.info(" Requirements:")
for f in self.ref_filters:
self.log.info(" %s" % f)
self.log.info(" Events:")
for e in self.event_filters:
self.log.info(" %s" % e)
self.log.info(" Projects:")
def log_jobs(job_list):
for job_name, job_variants in job_list.jobs.items():
for variant in job_variants:
# TODOv3(jeblair): represent matchers
efilters = ''
# for b in tree.job._branches:
# efilters += str(b)
# for f in tree.job._files:
# efilters += str(f)
# if tree.job.skip_if_matcher:
# efilters += str(tree.job.skip_if_matcher)
# if efilters:
# efilters = ' ' + efilters
tags = []
if variant.hold_following_changes:
tags.append('[hold]')
if not variant.voting:
tags.append('[nonvoting]')
if variant.semaphore:
tags.append('[semaphore: %s]' % variant.semaphore)
tags = ' '.join(tags)
self.log.info(" %s%s %s" % (repr(variant),
efilters, tags))
for project_name in layout.project_configs.keys():
project_config = layout.project_configs.get(project_name)
if project_config:
project_pipeline_config = project_config.pipelines.get(
self.pipeline.name)
if project_pipeline_config:
self.log.info(" %s" % project_name)
log_jobs(project_pipeline_config.job_list)
self.log.info(" On start:")
self.log.info(" %s" % self.pipeline.start_actions)
self.log.info(" On success:")
self.log.info(" %s" % self.pipeline.success_actions)
self.log.info(" On failure:")
self.log.info(" %s" % self.pipeline.failure_actions)
self.log.info(" On merge-failure:")
self.log.info(" %s" % self.pipeline.merge_failure_actions)
self.log.info(" When disabled:")
self.log.info(" %s" % self.pipeline.disabled_actions)
def getSubmitAllowNeeds(self):
# Get a list of code review labels that are allowed to be
# "needed" in the submit records for a change, with respect
# to this queue. In other words, the list of review labels
# this queue itself is likely to set before submitting.
allow_needs = set()
for action_reporter in self.pipeline.success_actions:
allow_needs.update(action_reporter.getSubmitAllowNeeds())
return allow_needs
def eventMatches(self, event, change):
if event.forced_pipeline:
if event.forced_pipeline == self.pipeline.name:
self.log.debug("Event %s for change %s was directly assigned "
"to pipeline %s" % (event, change, self))
return True
else:
return False
for ef in self.event_filters:
if ef.matches(event, change):
self.log.debug("Event %s for change %s matched %s "
"in pipeline %s" % (event, change, ef, self))
return True
return False
def isChangeAlreadyInPipeline(self, change):
# Checks live items in the pipeline
for item in self.pipeline.getAllItems():
if item.live and change.equals(item.change):
return True
return False
def isChangeAlreadyInQueue(self, change, change_queue):
# Checks any item in the specified change queue
for item in change_queue.queue:
if change.equals(item.change):
return True
return False
def reportStart(self, item):
if not self.pipeline._disabled:
try:
self.log.info("Reporting start, action %s item %s" %
(self.pipeline.start_actions, item))
ret = self.sendReport(self.pipeline.start_actions, item)
if ret:
self.log.error("Reporting item start %s received: %s" %
(item, ret))
except Exception:
self.log.exception("Exception while reporting start:")
def sendReport(self, action_reporters, item, message=None):
"""Sends the built message off to configured reporters.
Takes the action_reporters, item, message and extra options and
sends them to the pluggable reporters.
"""
report_errors = []
if len(action_reporters) > 0:
for reporter in action_reporters:
ret = reporter.report(item)
if ret:
report_errors.append(ret)
if len(report_errors) == 0:
return
return report_errors
def isChangeReadyToBeEnqueued(self, change):
return True
def enqueueChangesAhead(self, change, quiet, ignore_requirements,
change_queue, history=None):
return True
def enqueueChangesBehind(self, change, quiet, ignore_requirements,
change_queue):
return True
def checkForChangesNeededBy(self, change, change_queue):
return True
def getFailingDependentItems(self, item):
return None
def getItemForChange(self, change):
for item in self.pipeline.getAllItems():
if item.change.equals(change):
return item
return None
def findOldVersionOfChangeAlreadyInQueue(self, change):
for item in self.pipeline.getAllItems():
if not item.live:
continue
if change.isUpdateOf(item.change):
return item
return None
def removeOldVersionsOfChange(self, change):
if not self.pipeline.dequeue_on_new_patchset:
return
old_item = self.findOldVersionOfChangeAlreadyInQueue(change)
if old_item:
self.log.debug("Change %s is a new version of %s, removing %s" %
(change, old_item.change, old_item))
self.removeItem(old_item)
def removeAbandonedChange(self, change):
self.log.debug("Change %s abandoned, removing." % change)
for item in self.pipeline.getAllItems():
if not item.live:
continue
if item.change.equals(change):
self.removeItem(item)
def reEnqueueItem(self, item, last_head, old_item_ahead, item_ahead_valid):
with self.getChangeQueue(item.change, last_head.queue) as change_queue:
if change_queue:
self.log.debug("Re-enqueing change %s in queue %s" %
(item.change, change_queue))
change_queue.enqueueItem(item)
# If the old item ahead was re-enqued, this value will
# be true, so we should attempt to move the item back
# to where it was in case an item ahead is already
# failing.
if item_ahead_valid:
change_queue.moveItem(item, old_item_ahead)
# Get an updated copy of the layout and update the job
# graph if necessary. This resumes the buildset merge
# state machine. If we have an up-to-date layout, it
# will go ahead and refresh the job graph if needed;
# or it will send a new merge job if necessary, or it
# will do nothing if we're waiting on a merge job.
item.job_graph = None
item.layout = None
if item.active:
if self.prepareItem(item):
self.prepareJobs(item)
# Re-set build results in case any new jobs have been
# added to the tree.
for build in item.current_build_set.getBuilds():
if build.result:
item.setResult(build)
# Similarly, reset the item state.
if item.current_build_set.unable_to_merge:
item.setUnableToMerge()
if item.current_build_set.config_error:
item.setConfigError(item.current_build_set.config_error)
if item.dequeued_needing_change:
item.setDequeuedNeedingChange()
self.reportStats(item)
return True
else:
self.log.error("Unable to find change queue for project %s" %
item.change.project)
return False
def addChange(self, change, quiet=False, enqueue_time=None,
ignore_requirements=False, live=True,
change_queue=None, history=None):
self.log.debug("Considering adding change %s" % change)
# If we are adding a live change, check if it's a live item
# anywhere in the pipeline. Otherwise, we will perform the
# duplicate check below on the specific change_queue.
if live and self.isChangeAlreadyInPipeline(change):
self.log.debug("Change %s is already in pipeline, "
"ignoring" % change)
return True
if not self.isChangeReadyToBeEnqueued(change):
self.log.debug("Change %s is not ready to be enqueued, ignoring" %
change)
return False
if not ignore_requirements:
for f in self.ref_filters:
if f.connection_name != change.project.connection_name:
self.log.debug("Filter %s skipped for change %s due "
"to mismatched connections" % (f, change))
continue
if not f.matches(change):
self.log.debug("Change %s does not match pipeline "
"requirement %s" % (change, f))
return False
with self.getChangeQueue(change, change_queue) as change_queue:
if not change_queue:
self.log.debug("Unable to find change queue for "
"change %s in project %s" %
(change, change.project))
return False
if not self.enqueueChangesAhead(change, quiet, ignore_requirements,
change_queue, history=history):
self.log.debug("Failed to enqueue changes "
"ahead of %s" % change)
return False
if self.isChangeAlreadyInQueue(change, change_queue):
self.log.debug("Change %s is already in queue, "
"ignoring" % change)
return True
self.log.info("Adding change %s to queue %s in %s" %
(change, change_queue, self.pipeline))
item = change_queue.enqueueChange(change)
if enqueue_time:
item.enqueue_time = enqueue_time
item.live = live
self.reportStats(item)
item.quiet = quiet
self.enqueueChangesBehind(change, quiet, ignore_requirements,
change_queue)
zuul_driver = self.sched.connections.drivers['zuul']
tenant = self.pipeline.layout.tenant
zuul_driver.onChangeEnqueued(tenant, item.change, self.pipeline)
return True
def dequeueItem(self, item):
self.log.debug("Removing change %s from queue" % item.change)
item.queue.dequeueItem(item)
def removeItem(self, item):
# Remove an item from the queue, probably because it has been
# superseded by another change.
self.log.debug("Canceling builds behind change: %s "
"because it is being removed." % item.change)
self.cancelJobs(item)
self.dequeueItem(item)
self.reportStats(item)
def updateCommitDependencies(self, change, change_queue):
# Search for Depends-On headers and find appropriate changes
self.log.debug(" Updating commit dependencies for %s", change)
change.refresh_deps = False
dependencies = []
seen = set()
for match in find_dependency_headers(change.message):
self.log.debug(" Found Depends-On header: %s", match)
if match in seen:
continue
seen.add(match)
try:
url = urllib.parse.urlparse(match)
except ValueError:
continue
source = self.sched.connections.getSourceByHostname(
url.hostname)
if not source:
continue
self.log.debug(" Found source: %s", source)
dep = source.getChangeByURL(match)
if dep and (not dep.is_merged) and dep not in dependencies:
self.log.debug(" Adding dependency: %s", dep)
dependencies.append(dep)
change.commit_needs_changes = dependencies
def provisionNodes(self, item):
jobs = item.findJobsToRequest()
if not jobs:
return False
build_set = item.current_build_set
self.log.debug("Requesting nodes for change %s" % item.change)
for job in jobs:
req = self.sched.nodepool.requestNodes(build_set, job)
self.log.debug("Adding node request %s for job %s to item %s" %
(req, job, item))
build_set.setJobNodeRequest(job.name, req)
return True
def _executeJobs(self, item, jobs):
self.log.debug("Executing jobs for change %s" % item.change)
build_set = item.current_build_set
for job in jobs:
self.log.debug("Found job %s for change %s" % (job, item.change))
try:
nodeset = item.current_build_set.getJobNodeSet(job.name)
self.sched.nodepool.useNodeSet(nodeset)
build = self.sched.executor.execute(
job, item, self.pipeline,
build_set.dependent_changes,
build_set.merger_items)
self.log.debug("Adding build %s of job %s to item %s" %
(build, job, item))
item.addBuild(build)
except Exception:
self.log.exception("Exception while executing job %s "
"for change %s:" % (job, item.change))
def executeJobs(self, item):
# TODO(jeblair): This should return a value indicating a job
# was executed. Appears to be a longstanding bug.
if not item.layout:
return False
jobs = item.findJobsToRun(
item.pipeline.layout.tenant.semaphore_handler)
if jobs:
self._executeJobs(item, jobs)
def cancelJobs(self, item, prime=True):
self.log.debug("Cancel jobs for change %s" % item.change)
canceled = False
old_build_set = item.current_build_set
if prime and item.current_build_set.ref:
item.resetAllBuilds()
for req in old_build_set.node_requests.values():
self.sched.nodepool.cancelRequest(req)
old_build_set.node_requests = {}
canceled_jobs = set()
for build in old_build_set.getBuilds():
if build.result:
canceled_jobs.add(build.job.name)
continue
was_running = False
try:
was_running = self.sched.executor.cancel(build)
except Exception:
self.log.exception("Exception while canceling build %s "
"for change %s" % (build, item.change))
finally:
tenant = old_build_set.item.pipeline.layout.tenant
tenant.semaphore_handler.release(
old_build_set.item, build.job)
if not was_running:
nodeset = build.build_set.getJobNodeSet(build.job.name)
self.sched.nodepool.returnNodeSet(nodeset)
build.result = 'CANCELED'
canceled = True
canceled_jobs.add(build.job.name)
for jobname, nodeset in list(old_build_set.nodesets.items()):
if jobname in canceled_jobs:
continue
self.sched.nodepool.returnNodeSet(nodeset)
for item_behind in item.items_behind:
self.log.debug("Canceling jobs for change %s, behind change %s" %
(item_behind.change, item.change))
if self.cancelJobs(item_behind, prime=prime):
canceled = True
return canceled
def _loadDynamicLayout(self, item):
# Load layout
# Late import to break an import loop
import zuul.configloader
loader = zuul.configloader.ConfigLoader(
self.sched.connections, self.sched, None)
self.log.debug("Loading dynamic layout")
(trusted_updates, untrusted_updates) = item.includesConfigUpdates()
build_set = item.current_build_set
trusted_layout_verified = False
try:
# First parse the config as it will land with the
# full set of config and project repos. This lets us
# catch syntax errors in config repos even though we won't
# actually run with that config.
if trusted_updates:
self.log.debug("Loading dynamic layout (phase 1)")
loader.createDynamicLayout(
item.pipeline.layout.tenant,
build_set.files,
include_config_projects=True)
trusted_layout_verified = True
# Then create the config a second time but without changes
# to config repos so that we actually use this config.
if untrusted_updates:
self.log.debug("Loading dynamic layout (phase 2)")
layout = loader.createDynamicLayout(
item.pipeline.layout.tenant,
build_set.files,
include_config_projects=False)
else:
# We're a change to a config repo (with no untrusted
# items ahead), so just use the most recently
# generated layout.
if item.item_ahead:
return item.item_ahead.layout
else:
return item.queue.pipeline.layout
self.log.debug("Loading dynamic layout complete")
except zuul.configloader.ConfigurationSyntaxError as e:
self.log.info("Configuration syntax error in dynamic layout")
if trusted_layout_verified:
# The config is good if we include config-projects,
# but is currently invalid if we omit them. Instead
# of returning the whole error message, just leave a
# note that the config will work once the dependent
# changes land.
msg = "This change depends on a change "\
"to a config project.\n\n"
msg += textwrap.fill(textwrap.dedent("""\
The syntax of the configuration in this change has
been verified to be correct once the config project
change upon which it depends is merged, but it can not
be used until that occurs."""))
item.setConfigError(msg)
else:
item.setConfigError(str(e))
return None
except Exception:
self.log.exception("Error in dynamic layout")
item.setConfigError("Unknown configuration error")
return None
return layout
def getLayout(self, item):
if not item.change.updatesConfig():
if item.item_ahead:
return item.item_ahead.layout
else:
return item.queue.pipeline.layout
# This item updates the config, ask the merger for the result.
build_set = item.current_build_set
if build_set.merge_state == build_set.PENDING:
return None
if build_set.merge_state == build_set.COMPLETE:
if build_set.unable_to_merge:
return None
self.log.debug("Preparing dynamic layout for: %s" % item.change)
return self._loadDynamicLayout(item)
def scheduleMerge(self, item, files=None, dirs=None):
build_set = item.current_build_set
self.log.debug("Scheduling merge for item %s (files: %s, dirs: %s)" %
(item, files, dirs))
build_set = item.current_build_set
build_set.merge_state = build_set.PENDING
if isinstance(item.change, model.Change):
self.sched.merger.mergeChanges(build_set.merger_items,
item.current_build_set, files, dirs,
precedence=self.pipeline.precedence)
else:
self.sched.merger.getRepoState(build_set.merger_items,
item.current_build_set,
precedence=self.pipeline.precedence)
return False
def prepareItem(self, item):
# This runs on every iteration of _processOneItem
# Returns True if the item is ready, false otherwise
build_set = item.current_build_set
if not build_set.ref:
build_set.setConfiguration()
if build_set.merge_state == build_set.NEW:
return self.scheduleMerge(item,
files=['zuul.yaml', '.zuul.yaml'],
dirs=['zuul.d', '.zuul.d'])
if build_set.merge_state == build_set.PENDING:
return False
if build_set.unable_to_merge:
return False
if build_set.config_error:
return False
return True
def prepareJobs(self, item):
# This only runs once the item is in the pipeline's action window
# Returns True if the item is ready, false otherwise
if not item.layout:
item.layout = self.getLayout(item)
if not item.layout:
return False
if not item.job_graph:
try:
self.log.debug("Freezing job graph for %s" % (item,))
item.freezeJobGraph()
except Exception as e:
# TODOv3(jeblair): nicify this exception as it will be reported
self.log.exception("Error freezing job graph for %s" %
(item,))
item.setConfigError("Unable to freeze job graph: %s" %
(str(e)))
return False
return True
def _processOneItem(self, item, nnfi):
changed = False
ready = False
dequeued = False
failing_reasons = [] # Reasons this item is failing
item_ahead = item.item_ahead
if item_ahead and (not item_ahead.live):
item_ahead = None
change_queue = item.queue
if self.checkForChangesNeededBy(item.change, change_queue) is not True:
# It's not okay to enqueue this change, we should remove it.
self.log.info("Dequeuing change %s because "
"it can no longer merge" % item.change)
self.cancelJobs(item)
self.dequeueItem(item)
item.setDequeuedNeedingChange()
if item.live:
try:
self.reportItem(item)
except exceptions.MergeFailure:
pass
return (True, nnfi)
actionable = change_queue.isActionable(item)
item.active = actionable
dep_items = self.getFailingDependentItems(item)
if dep_items:
failing_reasons.append('a needed change is failing')
self.cancelJobs(item, prime=False)
else:
item_ahead_merged = False
if (item_ahead and item_ahead.change.is_merged):
item_ahead_merged = True
if (item_ahead != nnfi and not item_ahead_merged):
# Our current base is different than what we expected,
# and it's not because our current base merged. Something
# ahead must have failed.
self.log.info("Resetting builds for change %s because the "
"item ahead, %s, is not the nearest non-failing "
"item, %s" % (item.change, item_ahead, nnfi))
change_queue.moveItem(item, nnfi)
changed = True
self.cancelJobs(item)
if actionable:
ready = self.prepareItem(item) and self.prepareJobs(item)
# Starting jobs reporting should only be done once if there are
# jobs to run for this item.
if ready and len(self.pipeline.start_actions) > 0 \
and len(item.job_graph.jobs) > 0 \
and not item.reported_start \
and not item.quiet:
self.reportStart(item)
item.reported_start = True
if item.current_build_set.unable_to_merge:
failing_reasons.append("it has a merge conflict")
if (not item.live) and (not dequeued):
self.dequeueItem(item)
changed = dequeued = True
if item.current_build_set.config_error:
failing_reasons.append("it has an invalid configuration")
if (not item.live) and (not dequeued):
self.dequeueItem(item)
changed = dequeued = True
if ready and self.provisionNodes(item):
changed = True
if ready and self.executeJobs(item):
changed = True
if item.didAnyJobFail():
failing_reasons.append("at least one job failed")
if (not item.live) and (not item.items_behind) and (not dequeued):
failing_reasons.append("is a non-live item with no items behind")
self.dequeueItem(item)
changed = dequeued = True
if ((not item_ahead) and item.areAllJobsComplete() and item.live):
try:
self.reportItem(item)
except exceptions.MergeFailure:
failing_reasons.append("it did not merge")
for item_behind in item.items_behind:
self.log.info("Resetting builds for change %s because the "
"item ahead, %s, failed to merge" %
(item_behind.change, item))
self.cancelJobs(item_behind)
self.dequeueItem(item)
changed = dequeued = True
elif not failing_reasons and item.live:
nnfi = item
item.current_build_set.failing_reasons = failing_reasons
if failing_reasons:
self.log.debug("%s is a failing item because %s" %
(item, failing_reasons))
return (changed, nnfi)
def processQueue(self):
# Do whatever needs to be done for each change in the queue
self.log.debug("Starting queue processor: %s" % self.pipeline.name)
changed = False
for queue in self.pipeline.queues:
queue_changed = False
nnfi = None # Nearest non-failing item
for item in queue.queue[:]:
item_changed, nnfi = self._processOneItem(
item, nnfi)
if item_changed:
queue_changed = True
self.reportStats(item)
if queue_changed:
changed = True
status = ''
for item in queue.queue:
status += item.formatStatus()
if status:
self.log.debug("Queue %s status is now:\n %s" %
(queue.name, status))
self.log.debug("Finished queue processor: %s (changed: %s)" %
(self.pipeline.name, changed))
return changed
def onBuildStarted(self, build):
self.log.debug("Build %s started" % build)
return True
def onBuildCompleted(self, build):
item = build.build_set.item
self.log.debug("Build %s of %s completed" % (build, item.change))
item.setResult(build)
item.pipeline.layout.tenant.semaphore_handler.release(item, build.job)
self.log.debug("Item %s status is now:\n %s" %
(item, item.formatStatus()))
if build.retry:
build.build_set.removeJobNodeSet(build.job.name)
return True
def onMergeCompleted(self, event):
build_set = event.build_set
item = build_set.item
build_set.merge_state = build_set.COMPLETE
build_set.repo_state = event.repo_state
if event.merged:
build_set.commit = event.commit
build_set.files.setFiles(event.files)
elif event.updated:
build_set.commit = (item.change.newrev or
'0000000000000000000000000000000000000000')
if not build_set.commit:
self.log.info("Unable to merge change %s" % item.change)
item.setUnableToMerge()
def onNodesProvisioned(self, event):
# TODOv3(jeblair): handle provisioning failure here
request = event.request
build_set = request.build_set
build_set.jobNodeRequestComplete(request.job.name, request,
request.nodeset)
if request.failed or not request.fulfilled:
self.log.info("Node request failure for %s" %
(request.job.name,))
build_set.item.setNodeRequestFailure(request.job)
self.log.info("Completed node request %s for job %s of item %s "
"with nodes %s" %
(request, request.job, build_set.item,
request.nodeset))
def reportItem(self, item):
if not item.reported:
# _reportItem() returns True if it failed to report.
item.reported = not self._reportItem(item)
if self.changes_merge:
succeeded = item.didAllJobsSucceed()
merged = item.reported
source = item.change.project.source
if merged:
merged = source.isMerged(item.change, item.change.branch)
self.log.info("Reported change %s status: all-succeeded: %s, "
"merged: %s" % (item.change, succeeded, merged))
change_queue = item.queue
if not (succeeded and merged):
self.log.debug("Reported change %s failed tests or failed "
"to merge" % (item.change))
change_queue.decreaseWindowSize()
self.log.debug("%s window size decreased to %s" %
(change_queue, change_queue.window))
raise exceptions.MergeFailure(
"Change %s failed to merge" % item.change)
else:
change_queue.increaseWindowSize()
self.log.debug("%s window size increased to %s" %
(change_queue, change_queue.window))
zuul_driver = self.sched.connections.drivers['zuul']
tenant = self.pipeline.layout.tenant
zuul_driver.onChangeMerged(tenant, item.change, source)
def _reportItem(self, item):
self.log.debug("Reporting change %s" % item.change)
ret = True # Means error as returned by trigger.report
# In the case of failure, we may not hove completed an initial
# merge which would get the layout for this item, so in order
# to determine whether this item's project is in this
# pipeline, use the dynamic layout if available, otherwise,
# fall back to the current static layout as a best
# approximation.
layout = (item.layout or self.pipeline.layout)
project_in_pipeline = True
if not layout.getProjectPipelineConfig(item.change.project,
self.pipeline):
self.log.debug("Project %s not in pipeline %s for change %s" % (
item.change.project, self.pipeline, item.change))
project_in_pipeline = False
actions = []
elif item.getConfigError():
self.log.debug("Invalid config for change %s" % item.change)
# TODOv3(jeblair): consider a new reporter action for this
actions = self.pipeline.merge_failure_actions
item.setReportedResult('CONFIG_ERROR')
elif item.didMergerFail():
actions = self.pipeline.merge_failure_actions
item.setReportedResult('MERGER_FAILURE')
elif item.wasDequeuedNeedingChange():
actions = self.pipeline.failure_actions
item.setReportedResult('FAILURE')
elif not item.getJobs():
# We don't send empty reports with +1
self.log.debug("No jobs for change %s" % (item.change,))
actions = []
elif item.didAllJobsSucceed():
self.log.debug("success %s" % (self.pipeline.success_actions))
actions = self.pipeline.success_actions
item.setReportedResult('SUCCESS')
self.pipeline._consecutive_failures = 0
else:
actions = self.pipeline.failure_actions
item.setReportedResult('FAILURE')
self.pipeline._consecutive_failures += 1
if project_in_pipeline and self.pipeline._disabled:
actions = self.pipeline.disabled_actions
# Check here if we should disable so that we only use the disabled
# reporters /after/ the last disable_at failure is still reported as
# normal.
if (self.pipeline.disable_at and not self.pipeline._disabled and
self.pipeline._consecutive_failures >= self.pipeline.disable_at):
self.pipeline._disabled = True
if actions:
try:
self.log.info("Reporting item %s, actions: %s" %
(item, actions))
ret = self.sendReport(actions, item)
if ret:
self.log.error("Reporting item %s received: %s" %
(item, ret))
except Exception:
self.log.exception("Exception while reporting:")
item.setReportedResult('ERROR')
return ret
def reportStats(self, item):
if not self.sched.statsd:
return
try:
# Update the gauge on enqueue and dequeue, but timers only
# when dequeing.
if item.dequeue_time:
dt = int((item.dequeue_time - item.enqueue_time) * 1000)
else:
dt = None
items = len(self.pipeline.getAllItems())
tenant = self.pipeline.layout.tenant
basekey = 'zuul.tenant.%s' % tenant.name
key = '%s.pipeline.%s' % (basekey, self.pipeline.name)
# stats.timers.zuul.tenant.<tenant>.pipeline.<pipeline>.resident_time
# stats_counts.zuul.tenant.<tenant>.pipeline.<pipeline>.total_changes
# stats.gauges.zuul.tenant.<tenant>.pipeline.<pipeline>.current_changes
self.sched.statsd.gauge(key + '.current_changes', items)
if dt:
self.sched.statsd.timing(key + '.resident_time', dt)
self.sched.statsd.incr(key + '.total_changes')
if hasattr(item.change, 'branch'):
hostname = (item.change.project.canonical_hostname.
replace('.', '_'))
projectname = (item.change.project.name.
replace('.', '_').replace('/', '.'))
projectname = projectname.replace('.', '_').replace('/', '.')
branchname = item.change.branch.replace('.', '_').replace(
'/', '.')
# stats.timers.zuul.tenant.<tenant>.pipeline.<pipeline>.
# project.<host>.<project>.<branch>.resident_time
# stats_counts.zuul.tenant.<tenant>.pipeline.<pipeline>.
# project.<host>.<project>.<branch>.total_changes
key += '.project.%s.%s.%s' % (hostname, projectname,
branchname)
if dt:
self.sched.statsd.timing(key + '.resident_time', dt)
self.sched.statsd.incr(key + '.total_changes')
except Exception:
self.log.exception("Exception reporting pipeline stats")