blob: b8f694e408b523d3ec48dc8bd05dd47476516268 [file] [log] [blame]
# Copyright 2012 Hewlett-Packard Development Company, L.P.
#
# Licensed under the Apache License, Version 2.0 (the "License"); you may
# not use this file except in compliance with the License. You may obtain
# a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS, WITHOUT
# WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the
# License for the specific language governing permissions and limitations
# under the License.
import abc
from collections import OrderedDict
import copy
import logging
import os
import struct
import time
from uuid import uuid4
import urllib.parse
MERGER_MERGE = 1 # "git merge"
MERGER_MERGE_RESOLVE = 2 # "git merge -s resolve"
MERGER_CHERRY_PICK = 3 # "git cherry-pick"
MERGER_MAP = {
'merge': MERGER_MERGE,
'merge-resolve': MERGER_MERGE_RESOLVE,
'cherry-pick': MERGER_CHERRY_PICK,
}
PRECEDENCE_NORMAL = 0
PRECEDENCE_LOW = 1
PRECEDENCE_HIGH = 2
PRECEDENCE_MAP = {
None: PRECEDENCE_NORMAL,
'low': PRECEDENCE_LOW,
'normal': PRECEDENCE_NORMAL,
'high': PRECEDENCE_HIGH,
}
# Request states
STATE_REQUESTED = 'requested'
STATE_PENDING = 'pending'
STATE_FULFILLED = 'fulfilled'
STATE_FAILED = 'failed'
REQUEST_STATES = set([STATE_REQUESTED,
STATE_PENDING,
STATE_FULFILLED,
STATE_FAILED])
# Node states
STATE_BUILDING = 'building'
STATE_TESTING = 'testing'
STATE_READY = 'ready'
STATE_IN_USE = 'in-use'
STATE_USED = 'used'
STATE_HOLD = 'hold'
STATE_DELETING = 'deleting'
NODE_STATES = set([STATE_BUILDING,
STATE_TESTING,
STATE_READY,
STATE_IN_USE,
STATE_USED,
STATE_HOLD,
STATE_DELETING])
class Attributes(object):
"""A class to hold attributes for string formatting."""
def __init__(self, **kw):
setattr(self, '__dict__', kw)
class Pipeline(object):
"""A configuration that ties together triggers, reporters and managers
Trigger
A description of which events should be processed
Manager
Responsible for enqueing and dequeing Changes
Reporter
Communicates success and failure results somewhere
"""
def __init__(self, name, layout):
self.name = name
self.layout = layout
self.description = None
self.failure_message = None
self.merge_failure_message = None
self.success_message = None
self.footer_message = None
self.start_message = None
self.allow_secrets = False
self.dequeue_on_new_patchset = True
self.ignore_dependencies = False
self.manager = None
self.queues = []
self.precedence = PRECEDENCE_NORMAL
self.triggers = []
self.start_actions = []
self.success_actions = []
self.failure_actions = []
self.merge_failure_actions = []
self.disabled_actions = []
self.disable_at = None
self._consecutive_failures = 0
self._disabled = False
self.window = None
self.window_floor = None
self.window_increase_type = None
self.window_increase_factor = None
self.window_decrease_type = None
self.window_decrease_factor = None
@property
def actions(self):
return (
self.start_actions +
self.success_actions +
self.failure_actions +
self.merge_failure_actions +
self.disabled_actions
)
def __repr__(self):
return '<Pipeline %s>' % self.name
def getSafeAttributes(self):
return Attributes(name=self.name)
def setManager(self, manager):
self.manager = manager
def addQueue(self, queue):
self.queues.append(queue)
def getQueue(self, project):
for queue in self.queues:
if project in queue.projects:
return queue
return None
def removeQueue(self, queue):
if queue in self.queues:
self.queues.remove(queue)
def getChangesInQueue(self):
changes = []
for shared_queue in self.queues:
changes.extend([x.change for x in shared_queue.queue])
return changes
def getAllItems(self):
items = []
for shared_queue in self.queues:
items.extend(shared_queue.queue)
return items
def formatStatusJSON(self):
j_pipeline = dict(name=self.name,
description=self.description)
j_queues = []
j_pipeline['change_queues'] = j_queues
for queue in self.queues:
j_queue = dict(name=queue.name)
j_queues.append(j_queue)
j_queue['heads'] = []
j_queue['window'] = queue.window
j_changes = []
for e in queue.queue:
if not e.item_ahead:
if j_changes:
j_queue['heads'].append(j_changes)
j_changes = []
j_changes.append(e.formatJSON())
if (len(j_changes) > 1 and
(j_changes[-2]['remaining_time'] is not None) and
(j_changes[-1]['remaining_time'] is not None)):
j_changes[-1]['remaining_time'] = max(
j_changes[-2]['remaining_time'],
j_changes[-1]['remaining_time'])
if j_changes:
j_queue['heads'].append(j_changes)
return j_pipeline
class ChangeQueue(object):
"""A ChangeQueue contains Changes to be processed related projects.
A Pipeline with a DependentPipelineManager has multiple parallel
ChangeQueues shared by different projects. For instance, there may a
ChangeQueue shared by interrelated projects foo and bar, and a second queue
for independent project baz.
A Pipeline with an IndependentPipelineManager puts every Change into its
own ChangeQueue
The ChangeQueue Window is inspired by TCP windows and controlls how many
Changes in a given ChangeQueue will be considered active and ready to
be processed. If a Change succeeds, the Window is increased by
`window_increase_factor`. If a Change fails, the Window is decreased by
`window_decrease_factor`.
"""
def __init__(self, pipeline, window=0, window_floor=1,
window_increase_type='linear', window_increase_factor=1,
window_decrease_type='exponential', window_decrease_factor=2,
name=None):
self.pipeline = pipeline
if name:
self.name = name
else:
self.name = ''
self.projects = []
self._jobs = set()
self.queue = []
self.window = window
self.window_floor = window_floor
self.window_increase_type = window_increase_type
self.window_increase_factor = window_increase_factor
self.window_decrease_type = window_decrease_type
self.window_decrease_factor = window_decrease_factor
def __repr__(self):
return '<ChangeQueue %s: %s>' % (self.pipeline.name, self.name)
def getJobs(self):
return self._jobs
def addProject(self, project):
if project not in self.projects:
self.projects.append(project)
if not self.name:
self.name = project.name
def enqueueChange(self, change):
item = QueueItem(self, change)
self.enqueueItem(item)
item.enqueue_time = time.time()
return item
def enqueueItem(self, item):
item.pipeline = self.pipeline
item.queue = self
if self.queue:
item.item_ahead = self.queue[-1]
item.item_ahead.items_behind.append(item)
self.queue.append(item)
def dequeueItem(self, item):
if item in self.queue:
self.queue.remove(item)
if item.item_ahead:
item.item_ahead.items_behind.remove(item)
for item_behind in item.items_behind:
if item.item_ahead:
item.item_ahead.items_behind.append(item_behind)
item_behind.item_ahead = item.item_ahead
item.item_ahead = None
item.items_behind = []
item.dequeue_time = time.time()
def moveItem(self, item, item_ahead):
if item.item_ahead == item_ahead:
return False
# Remove from current location
if item.item_ahead:
item.item_ahead.items_behind.remove(item)
for item_behind in item.items_behind:
if item.item_ahead:
item.item_ahead.items_behind.append(item_behind)
item_behind.item_ahead = item.item_ahead
# Add to new location
item.item_ahead = item_ahead
item.items_behind = []
if item.item_ahead:
item.item_ahead.items_behind.append(item)
return True
def isActionable(self, item):
if self.window:
return item in self.queue[:self.window]
else:
return True
def increaseWindowSize(self):
if self.window:
if self.window_increase_type == 'linear':
self.window += self.window_increase_factor
elif self.window_increase_type == 'exponential':
self.window *= self.window_increase_factor
def decreaseWindowSize(self):
if self.window:
if self.window_decrease_type == 'linear':
self.window = max(
self.window_floor,
self.window - self.window_decrease_factor)
elif self.window_decrease_type == 'exponential':
self.window = max(
self.window_floor,
int(self.window / self.window_decrease_factor))
class Project(object):
"""A Project represents a git repository such as openstack/nova."""
# NOTE: Projects should only be instantiated via a Source object
# so that they are associated with and cached by their Connection.
# This makes a Project instance a unique identifier for a given
# project from a given source.
def __init__(self, name, source, foreign=False):
self.name = name
self.source = source
self.connection_name = source.connection.connection_name
self.canonical_hostname = source.canonical_hostname
self.canonical_name = source.canonical_hostname + '/' + name
# foreign projects are those referenced in dependencies
# of layout projects, this should matter
# when deciding whether to enqueue their changes
# TODOv3 (jeblair): re-add support for foreign projects if needed
self.foreign = foreign
self.unparsed_config = None
self.unparsed_branch_config = {} # branch -> UnparsedTenantConfig
def __str__(self):
return self.name
def __repr__(self):
return '<Project %s>' % (self.name)
class Node(object):
"""A single node for use by a job.
This may represent a request for a node, or an actual node
provided by Nodepool.
"""
def __init__(self, name, label):
self.name = name
self.label = label
self.id = None
self.lock = None
# Attributes from Nodepool
self._state = 'unknown'
self.state_time = time.time()
self.interface_ip = None
self.public_ipv4 = None
self.private_ipv4 = None
self.public_ipv6 = None
self.ssh_port = 22
self._keys = []
self.az = None
self.provider = None
self.region = None
@property
def state(self):
return self._state
@state.setter
def state(self, value):
if value not in NODE_STATES:
raise TypeError("'%s' is not a valid state" % value)
self._state = value
self.state_time = time.time()
def __repr__(self):
return '<Node %s %s:%s>' % (self.id, self.name, self.label)
def __ne__(self, other):
return not self.__eq__(other)
def __eq__(self, other):
if not isinstance(other, Node):
return False
return (self.name == other.name and
self.label == other.label and
self.id == other.id)
def toDict(self):
d = {}
d['state'] = self.state
for k in self._keys:
d[k] = getattr(self, k)
return d
def updateFromDict(self, data):
self._state = data['state']
keys = []
for k, v in data.items():
if k == 'state':
continue
keys.append(k)
setattr(self, k, v)
self._keys = keys
class Group(object):
"""A logical group of nodes for use by a job.
A Group is a named set of node names that will be provided to
jobs in the inventory to describe logical units where some subset of tasks
run.
"""
def __init__(self, name, nodes):
self.name = name
self.nodes = nodes
def __repr__(self):
return '<Group %s %s>' % (self.name, str(self.nodes))
def __ne__(self, other):
return not self.__eq__(other)
def __eq__(self, other):
if not isinstance(other, Group):
return False
return (self.name == other.name and
self.nodes == other.nodes)
def toDict(self):
return {
'name': self.name,
'nodes': self.nodes
}
class NodeSet(object):
"""A set of nodes.
In configuration, NodeSets are attributes of Jobs indicating that
a Job requires nodes matching this description.
They may appear as top-level configuration objects and be named,
or they may appears anonymously in in-line job definitions.
"""
def __init__(self, name=None):
self.name = name or ''
self.nodes = OrderedDict()
self.groups = OrderedDict()
def __ne__(self, other):
return not self.__eq__(other)
def __eq__(self, other):
if not isinstance(other, NodeSet):
return False
return (self.name == other.name and
self.nodes == other.nodes)
def copy(self):
n = NodeSet(self.name)
for name, node in self.nodes.items():
n.addNode(Node(node.name, node.label))
for name, group in self.groups.items():
n.addGroup(Group(group.name, group.nodes[:]))
return n
def addNode(self, node):
if node.name in self.nodes:
raise Exception("Duplicate node in %s" % (self,))
self.nodes[node.name] = node
def getNodes(self):
return list(self.nodes.values())
def addGroup(self, group):
if group.name in self.groups:
raise Exception("Duplicate group in %s" % (self,))
self.groups[group.name] = group
def getGroups(self):
return list(self.groups.values())
def __repr__(self):
if self.name:
name = self.name + ' '
else:
name = ''
return '<NodeSet %s%s%s>' % (name, self.nodes, self.groups)
class NodeRequest(object):
"""A request for a set of nodes."""
def __init__(self, requestor, build_set, job, nodeset):
self.requestor = requestor
self.build_set = build_set
self.job = job
self.nodeset = nodeset
self._state = STATE_REQUESTED
self.state_time = time.time()
self.stat = None
self.uid = uuid4().hex
self.id = None
# Zuul internal flags (not stored in ZK so they are not
# overwritten).
self.failed = False
self.canceled = False
@property
def fulfilled(self):
return (self._state == STATE_FULFILLED) and not self.failed
@property
def state(self):
return self._state
@state.setter
def state(self, value):
if value not in REQUEST_STATES:
raise TypeError("'%s' is not a valid state" % value)
self._state = value
self.state_time = time.time()
def __repr__(self):
return '<NodeRequest %s %s>' % (self.id, self.nodeset)
def toDict(self):
d = {}
nodes = [n.label for n in self.nodeset.getNodes()]
d['node_types'] = nodes
d['requestor'] = self.requestor
d['state'] = self.state
d['state_time'] = self.state_time
return d
def updateFromDict(self, data):
self._state = data['state']
self.state_time = data['state_time']
class Secret(object):
"""A collection of private data.
In configuration, Secrets are collections of private data in
key-value pair format. They are defined as top-level
configuration objects and then referenced by Jobs.
"""
def __init__(self, name, source_context):
self.name = name
self.source_context = source_context
# The secret data may or may not be encrypted. This attribute
# is named 'secret_data' to make it easy to search for and
# spot where it is directly used.
self.secret_data = {}
def __ne__(self, other):
return not self.__eq__(other)
def __eq__(self, other):
if not isinstance(other, Secret):
return False
return (self.name == other.name and
self.source_context == other.source_context and
self.secret_data == other.secret_data)
def __repr__(self):
return '<Secret %s>' % (self.name,)
def decrypt(self, private_key):
"""Return a copy of this secret with any encrypted data decrypted.
Note that the original remains encrypted."""
r = copy.deepcopy(self)
decrypted_secret_data = {}
for k, v in r.secret_data.items():
if hasattr(v, 'decrypt'):
decrypted_secret_data[k] = v.decrypt(private_key)
else:
decrypted_secret_data[k] = v
r.secret_data = decrypted_secret_data
return r
class SourceContext(object):
"""A reference to the branch of a project in configuration.
Jobs and playbooks reference this to keep track of where they
originate."""
def __init__(self, project, branch, path, trusted):
self.project = project
self.branch = branch
self.path = path
self.trusted = trusted
def __str__(self):
return '%s/%s@%s' % (self.project, self.path, self.branch)
def __repr__(self):
return '<SourceContext %s trusted:%s>' % (str(self),
self.trusted)
def __deepcopy__(self, memo):
return self.copy()
def copy(self):
return self.__class__(self.project, self.branch, self.path,
self.trusted)
def __ne__(self, other):
return not self.__eq__(other)
def __eq__(self, other):
if not isinstance(other, SourceContext):
return False
return (self.project == other.project and
self.branch == other.branch and
self.path == other.path and
self.trusted == other.trusted)
class PlaybookContext(object):
"""A reference to a playbook in the context of a project.
Jobs refer to objects of this class for their main, pre, and post
playbooks so that we can keep track of which repos and security
contexts are needed in order to run them.
We also keep a list of roles so that playbooks only run with the
roles which were defined at the point the playbook was defined.
"""
def __init__(self, source_context, path, roles):
self.source_context = source_context
self.path = path
self.roles = roles
def __repr__(self):
return '<PlaybookContext %s %s>' % (self.source_context,
self.path)
def __ne__(self, other):
return not self.__eq__(other)
def __eq__(self, other):
if not isinstance(other, PlaybookContext):
return False
return (self.source_context == other.source_context and
self.path == other.path and
self.roles == other.roles)
def toDict(self):
# Render to a dict to use in passing json to the executor
return dict(
connection=self.source_context.project.connection_name,
project=self.source_context.project.name,
branch=self.source_context.branch,
trusted=self.source_context.trusted,
roles=[r.toDict() for r in self.roles],
path=self.path)
class Role(object, metaclass=abc.ABCMeta):
"""A reference to an ansible role."""
def __init__(self, target_name):
self.target_name = target_name
@abc.abstractmethod
def __repr__(self):
pass
def __ne__(self, other):
return not self.__eq__(other)
@abc.abstractmethod
def __eq__(self, other):
if not isinstance(other, Role):
return False
return (self.target_name == other.target_name)
@abc.abstractmethod
def toDict(self):
# Render to a dict to use in passing json to the executor
return dict(target_name=self.target_name)
class ZuulRole(Role):
"""A reference to an ansible role in a Zuul project."""
def __init__(self, target_name, connection_name, project_name):
super(ZuulRole, self).__init__(target_name)
self.connection_name = connection_name
self.project_name = project_name
def __repr__(self):
return '<ZuulRole %s %s>' % (self.project_name, self.target_name)
__hash__ = object.__hash__
def __eq__(self, other):
if not isinstance(other, ZuulRole):
return False
return (super(ZuulRole, self).__eq__(other) and
self.connection_name == other.connection_name and
self.project_name == other.project_name)
def toDict(self):
# Render to a dict to use in passing json to the executor
d = super(ZuulRole, self).toDict()
d['type'] = 'zuul'
d['connection'] = self.connection_name
d['project'] = self.project_name
return d
class AuthContext(object):
"""The authentication information for a job.
Authentication information (both the actual data and metadata such
as whether it should be inherited) for a job is grouped together
in this object.
"""
def __init__(self, inherit=False):
self.inherit = inherit
self.secrets = []
def __ne__(self, other):
return not self.__eq__(other)
def __eq__(self, other):
if not isinstance(other, AuthContext):
return False
return (self.inherit == other.inherit and
self.secrets == other.secrets)
class Job(object):
"""A Job represents the defintion of actions to perform.
A Job is an abstract configuration concept. It describes what,
where, and under what circumstances something should be run
(contrast this with Build which is a concrete single execution of
a Job).
NB: Do not modify attributes of this class, set them directly
(e.g., "job.run = ..." rather than "job.run.append(...)").
"""
def __init__(self, name):
# These attributes may override even the final form of a job
# in the context of a project-pipeline. They can not affect
# the execution of the job, but only whether the job is run
# and how it is reported.
self.context_attributes = dict(
voting=True,
hold_following_changes=False,
failure_message=None,
success_message=None,
failure_url=None,
success_url=None,
# Matchers. These are separate so they can be individually
# overidden.
branch_matcher=None,
file_matcher=None,
irrelevant_file_matcher=None, # skip-if
tags=frozenset(),
dependencies=frozenset(),
)
# These attributes affect how the job is actually run and more
# care must be taken when overriding them. If a job is
# declared "final", these may not be overriden in a
# project-pipeline.
self.execution_attributes = dict(
timeout=None,
variables={},
nodeset=NodeSet(),
auth=None,
workspace=None,
pre_run=(),
post_run=(),
run=(),
implied_run=(),
semaphore=None,
attempts=3,
final=False,
roles=(),
required_projects={},
allowed_projects=None,
override_branch=None,
)
# These are generally internal attributes which are not
# accessible via configuration.
self.other_attributes = dict(
name=None,
source_context=None,
inheritance_path=(),
)
self.inheritable_attributes = {}
self.inheritable_attributes.update(self.context_attributes)
self.inheritable_attributes.update(self.execution_attributes)
self.attributes = {}
self.attributes.update(self.inheritable_attributes)
self.attributes.update(self.other_attributes)
self.name = name
def __ne__(self, other):
return not self.__eq__(other)
def __eq__(self, other):
# Compare the name and all inheritable attributes to determine
# whether two jobs with the same name are identically
# configured. Useful upon reconfiguration.
if not isinstance(other, Job):
return False
if self.name != other.name:
return False
for k, v in self.attributes.items():
if getattr(self, k) != getattr(other, k):
return False
return True
__hash__ = object.__hash__
def __str__(self):
return self.name
def __repr__(self):
return '<Job %s branches: %s source: %s>' % (self.name,
self.branch_matcher,
self.source_context)
def __getattr__(self, name):
v = self.__dict__.get(name)
if v is None:
return copy.deepcopy(self.attributes[name])
return v
def _get(self, name):
return self.__dict__.get(name)
def getSafeAttributes(self):
return Attributes(name=self.name)
def setRun(self):
if not self.run:
self.run = self.implied_run
def addRoles(self, roles):
newroles = list(self.roles)
for role in reversed(roles):
if role not in newroles:
newroles.insert(0, role)
self.roles = tuple(newroles)
def updateVariables(self, other_vars):
v = self.variables
Job._deepUpdate(v, other_vars)
self.variables = v
def updateProjects(self, other_projects):
required_projects = self.required_projects
Job._deepUpdate(required_projects, other_projects)
self.required_projects = required_projects
@staticmethod
def _deepUpdate(a, b):
# Merge nested dictionaries if possible, otherwise, overwrite
# the value in 'a' with the value in 'b'.
for k, bv in b.items():
av = a.get(k)
if isinstance(av, dict) and isinstance(bv, dict):
Job._deepUpdate(av, bv)
else:
a[k] = bv
def inheritFrom(self, other):
"""Copy the inheritable attributes which have been set on the other
job to this job."""
if not isinstance(other, Job):
raise Exception("Job unable to inherit from %s" % (other,))
do_not_inherit = set()
if other.auth and not other.auth.inherit:
do_not_inherit.add('auth')
# copy all attributes
for k in self.inheritable_attributes:
if (other._get(k) is not None and k not in do_not_inherit):
setattr(self, k, copy.deepcopy(getattr(other, k)))
msg = 'inherit from %s' % (repr(other),)
self.inheritance_path = other.inheritance_path + (msg,)
def copy(self):
job = Job(self.name)
for k in self.attributes:
if self._get(k) is not None:
setattr(job, k, copy.deepcopy(self._get(k)))
return job
def applyVariant(self, other):
"""Copy the attributes which have been set on the other job to this
job."""
if not isinstance(other, Job):
raise Exception("Job unable to inherit from %s" % (other,))
for k in self.execution_attributes:
if (other._get(k) is not None and
k not in set(['final'])):
if self.final:
raise Exception("Unable to modify final job %s attribute "
"%s=%s with variant %s" % (
repr(self), k, other._get(k),
repr(other)))
if k not in set(['pre_run', 'post_run', 'roles', 'variables',
'required_projects']):
setattr(self, k, copy.deepcopy(other._get(k)))
# Don't set final above so that we don't trip an error halfway
# through assignment.
if other.final != self.attributes['final']:
self.final = other.final
if other._get('pre_run') is not None:
self.pre_run = self.pre_run + other.pre_run
if other._get('post_run') is not None:
self.post_run = other.post_run + self.post_run
if other._get('roles') is not None:
self.addRoles(other.roles)
if other._get('variables') is not None:
self.updateVariables(other.variables)
if other._get('required_projects') is not None:
self.updateProjects(other.required_projects)
for k in self.context_attributes:
if (other._get(k) is not None and
k not in set(['tags'])):
setattr(self, k, copy.deepcopy(other._get(k)))
if other._get('tags') is not None:
self.tags = self.tags.union(other.tags)
msg = 'apply variant %s' % (repr(other),)
self.inheritance_path = self.inheritance_path + (msg,)
def changeMatches(self, change):
if self.branch_matcher and not self.branch_matcher.matches(change):
return False
if self.file_matcher and not self.file_matcher.matches(change):
return False
# NB: This is a negative match.
if (self.irrelevant_file_matcher and
self.irrelevant_file_matcher.matches(change)):
return False
return True
class JobProject(object):
""" A reference to a project from a job. """
def __init__(self, project_name, override_branch=None):
self.project_name = project_name
self.override_branch = override_branch
class JobList(object):
""" A list of jobs in a project's pipeline. """
def __init__(self):
self.jobs = OrderedDict() # job.name -> [job, ...]
def addJob(self, job):
if job.name in self.jobs:
self.jobs[job.name].append(job)
else:
self.jobs[job.name] = [job]
def inheritFrom(self, other):
for jobname, jobs in other.jobs.items():
if jobname in self.jobs:
self.jobs[jobname].extend(jobs)
else:
self.jobs[jobname] = jobs
class JobGraph(object):
""" A JobGraph represents the dependency graph between Job."""
def __init__(self):
self.jobs = OrderedDict() # job_name -> Job
self._dependencies = {} # dependent_job_name -> set(parent_job_names)
def __repr__(self):
return '<JobGraph %s>' % (self.jobs)
def addJob(self, job):
# A graph must be created after the job list is frozen,
# therefore we should only get one job with the same name.
if job.name in self.jobs:
raise Exception("Job %s already added" % (job.name,))
self.jobs[job.name] = job
# Append the dependency information
self._dependencies.setdefault(job.name, set())
try:
for dependency in job.dependencies:
# Make sure a circular dependency is never created
ancestor_jobs = self._getParentJobNamesRecursively(
dependency, soft=True)
ancestor_jobs.add(dependency)
if any((job.name == anc_job) for anc_job in ancestor_jobs):
raise Exception("Dependency cycle detected in job %s" %
(job.name,))
self._dependencies[job.name].add(dependency)
except Exception:
del self.jobs[job.name]
del self._dependencies[job.name]
raise
def getJobs(self):
return list(self.jobs.values()) # Report in the order of layout cfg
def _getDirectDependentJobs(self, parent_job):
ret = set()
for dependent_name, parent_names in self._dependencies.items():
if parent_job in parent_names:
ret.add(dependent_name)
return ret
def getDependentJobsRecursively(self, parent_job):
all_dependent_jobs = set()
jobs_to_iterate = set([parent_job])
while len(jobs_to_iterate) > 0:
current_job = jobs_to_iterate.pop()
current_dependent_jobs = self._getDirectDependentJobs(current_job)
new_dependent_jobs = current_dependent_jobs - all_dependent_jobs
jobs_to_iterate |= new_dependent_jobs
all_dependent_jobs |= new_dependent_jobs
return [self.jobs[name] for name in all_dependent_jobs]
def getParentJobsRecursively(self, dependent_job):
return [self.jobs[name] for name in
self._getParentJobNamesRecursively(dependent_job)]
def _getParentJobNamesRecursively(self, dependent_job, soft=False):
all_parent_jobs = set()
jobs_to_iterate = set([dependent_job])
while len(jobs_to_iterate) > 0:
current_job = jobs_to_iterate.pop()
current_parent_jobs = self._dependencies.get(current_job)
if current_parent_jobs is None:
if soft:
current_parent_jobs = set()
else:
raise Exception("Dependent job %s not found: " %
(dependent_job,))
new_parent_jobs = current_parent_jobs - all_parent_jobs
jobs_to_iterate |= new_parent_jobs
all_parent_jobs |= new_parent_jobs
return all_parent_jobs
class Build(object):
"""A Build is an instance of a single execution of a Job.
While a Job describes what to run, a Build describes an actual
execution of that Job. Each build is associated with exactly one
Job (related builds are grouped together in a BuildSet).
"""
def __init__(self, job, uuid):
self.job = job
self.uuid = uuid
self.url = None
self.result = None
self.result_data = {}
self.build_set = None
self.execute_time = time.time()
self.start_time = None
self.end_time = None
self.estimated_time = None
self.pipeline = None
self.canceled = False
self.retry = False
self.parameters = {}
self.worker = Worker()
self.node_labels = []
self.node_name = None
def __repr__(self):
return ('<Build %s of %s on %s>' %
(self.uuid, self.job.name, self.worker))
def getSafeAttributes(self):
return Attributes(uuid=self.uuid,
result=self.result,
result_data=self.result_data)
class Worker(object):
"""Information about the specific worker executing a Build."""
def __init__(self):
self.name = "Unknown"
self.hostname = None
self.log_port = None
def updateFromData(self, data):
"""Update worker information if contained in the WORK_DATA response."""
self.name = data.get('worker_name', self.name)
self.hostname = data.get('worker_hostname', self.hostname)
self.log_port = data.get('worker_log_port', self.log_port)
def __repr__(self):
return '<Worker %s>' % self.name
class RepoFiles(object):
"""RepoFiles holds config-file content for per-project job config.
When Zuul asks a merger to prepare a future multiple-repo state
and collect Zuul configuration files so that we can dynamically
load our configuration, this class provides cached access to that
data for use by the Change which updated the config files and any
changes that follow it in a ChangeQueue.
It is attached to a BuildSet since the content of Zuul
configuration files can change with each new BuildSet.
"""
def __init__(self):
self.connections = {}
def __repr__(self):
return '<RepoFiles %s>' % self.connections
def setFiles(self, items):
self.hostnames = {}
for item in items:
connection = self.connections.setdefault(
item['connection'], {})
project = connection.setdefault(item['project'], {})
branch = project.setdefault(item['branch'], {})
branch.update(item['files'])
def getFile(self, connection_name, project_name, branch, fn):
host = self.connections.get(connection_name, {})
return host.get(project_name, {}).get(branch, {}).get(fn)
class BuildSet(object):
"""A collection of Builds for one specific potential future repository
state.
When Zuul executes Builds for a change, it creates a Build to
represent each execution of each job and a BuildSet to keep track
of all the Builds running for that Change. When Zuul re-executes
Builds for a Change with a different configuration, all of the
running Builds in the BuildSet for that change are aborted, and a
new BuildSet is created to hold the Builds for the Jobs being
run with the new configuration.
A BuildSet also holds the UUID used to produce the Zuul Ref that
builders check out.
"""
# Merge states:
NEW = 1
PENDING = 2
COMPLETE = 3
states_map = {
1: 'NEW',
2: 'PENDING',
3: 'COMPLETE',
}
def __init__(self, item):
self.item = item
self.builds = {}
self.result = None
self.next_build_set = None
self.previous_build_set = None
self.uuid = None
self.commit = None
self.zuul_url = None
self.dependent_items = None
self.merger_items = None
self.unable_to_merge = False
self.config_error = None # None or an error message string.
self.failing_reasons = []
self.merge_state = self.NEW
self.nodesets = {} # job -> nodeset
self.node_requests = {} # job -> reqs
self.files = RepoFiles()
self.repo_state = {}
self.layout = None
self.tries = {}
@property
def ref(self):
# NOTE(jamielennox): The concept of buildset ref is to be removed and a
# buildset UUID identifier available instead. Currently the ref is
# checked to see if the BuildSet has been configured.
return 'Z' + self.uuid if self.uuid else None
def __repr__(self):
return '<BuildSet item: %s #builds: %s merge state: %s>' % (
self.item,
len(self.builds),
self.getStateName(self.merge_state))
def setConfiguration(self):
# The change isn't enqueued until after it's created
# so we don't know what the other changes ahead will be
# until jobs start.
if self.dependent_items is None:
items = []
next_item = self.item.item_ahead
while next_item:
items.append(next_item)
next_item = next_item.item_ahead
self.dependent_items = items
if not self.uuid:
self.uuid = uuid4().hex
if self.merger_items is None:
items = [self.item] + self.dependent_items
items.reverse()
self.merger_items = [i.makeMergerItem() for i in items]
def getStateName(self, state_num):
return self.states_map.get(
state_num, 'UNKNOWN (%s)' % state_num)
def addBuild(self, build):
self.builds[build.job.name] = build
if build.job.name not in self.tries:
self.tries[build.job.name] = 1
build.build_set = self
def removeBuild(self, build):
self.tries[build.job.name] += 1
del self.builds[build.job.name]
def getBuild(self, job_name):
return self.builds.get(job_name)
def getBuilds(self):
keys = list(self.builds.keys())
keys.sort()
return [self.builds.get(x) for x in keys]
def getJobNodeSet(self, job_name):
# Return None if not provisioned; empty NodeSet if no nodes
# required
return self.nodesets.get(job_name)
def removeJobNodeSet(self, job_name):
if job_name not in self.nodesets:
raise Exception("No job set for %s" % (job_name))
del self.nodesets[job_name]
def setJobNodeRequest(self, job_name, req):
if job_name in self.node_requests:
raise Exception("Prior node request for %s" % (job_name))
self.node_requests[job_name] = req
def getJobNodeRequest(self, job_name):
return self.node_requests.get(job_name)
def jobNodeRequestComplete(self, job_name, req, nodeset):
if job_name in self.nodesets:
raise Exception("Prior node request for %s" % (job_name))
self.nodesets[job_name] = nodeset
del self.node_requests[job_name]
def getTries(self, job_name):
return self.tries.get(job_name, 0)
def getMergeMode(self):
# We may be called before this build set has a shadow layout
# (ie, we are called to perform the merge to create that
# layout). It's possible that the change we are merging will
# update the merge-mode for the project, but there's not much
# we can do about that here. Instead, do the best we can by
# using the nearest shadow layout to determine the merge mode,
# or if that fails, the current live layout, or if that fails,
# use the default: merge-resolve.
item = self.item
layout = None
while item:
layout = item.current_build_set.layout
if layout:
break
item = item.item_ahead
if not layout:
layout = self.item.pipeline.layout
if layout:
project = self.item.change.project
project_config = layout.project_configs.get(
project.canonical_name)
if project_config:
return project_config.merge_mode
return MERGER_MERGE_RESOLVE
def getSafeAttributes(self):
return Attributes(uuid=self.uuid)
class QueueItem(object):
"""Represents the position of a Change in a ChangeQueue.
All Changes are enqueued into ChangeQueue in a QueueItem. The QueueItem
holds the current `BuildSet` as well as all previous `BuildSets` that were
produced for this `QueueItem`.
"""
log = logging.getLogger("zuul.QueueItem")
def __init__(self, queue, change):
self.pipeline = queue.pipeline
self.queue = queue
self.change = change # a ref
self.build_sets = []
self.dequeued_needing_change = False
self.current_build_set = BuildSet(self)
self.build_sets.append(self.current_build_set)
self.item_ahead = None
self.items_behind = []
self.enqueue_time = None
self.dequeue_time = None
self.reported = False
self.reported_start = False
self.quiet = False
self.active = False # Whether an item is within an active window
self.live = True # Whether an item is intended to be processed at all
self.job_graph = None
def __repr__(self):
if self.pipeline:
pipeline = self.pipeline.name
else:
pipeline = None
return '<QueueItem 0x%x for %s in %s>' % (
id(self), self.change, pipeline)
def resetAllBuilds(self):
old = self.current_build_set
self.current_build_set.result = 'CANCELED'
self.current_build_set = BuildSet(self)
old.next_build_set = self.current_build_set
self.current_build_set.previous_build_set = old
self.build_sets.append(self.current_build_set)
def addBuild(self, build):
self.current_build_set.addBuild(build)
build.pipeline = self.pipeline
def removeBuild(self, build):
self.current_build_set.removeBuild(build)
def setReportedResult(self, result):
self.current_build_set.result = result
def freezeJobGraph(self):
"""Find or create actual matching jobs for this item's change and
store the resulting job tree."""
layout = self.current_build_set.layout
job_graph = layout.createJobGraph(self)
for job in job_graph.getJobs():
# Ensure that each jobs's dependencies are fully
# accessible. This will raise an exception if not.
job_graph.getParentJobsRecursively(job.name)
self.job_graph = job_graph
def hasJobGraph(self):
"""Returns True if the item has a job graph."""
return self.job_graph is not None
def getJobs(self):
if not self.live or not self.job_graph:
return []
return self.job_graph.getJobs()
def getJob(self, name):
if not self.job_graph:
return None
return self.job_graph.jobs.get(name)
def haveAllJobsStarted(self):
if not self.hasJobGraph():
return False
for job in self.getJobs():
build = self.current_build_set.getBuild(job.name)
if not build or not build.start_time:
return False
return True
def areAllJobsComplete(self):
if (self.current_build_set.config_error or
self.current_build_set.unable_to_merge):
return True
if not self.hasJobGraph():
return False
for job in self.getJobs():
build = self.current_build_set.getBuild(job.name)
if not build or not build.result:
return False
return True
def didAllJobsSucceed(self):
if not self.hasJobGraph():
return False
for job in self.getJobs():
if not job.voting:
continue
build = self.current_build_set.getBuild(job.name)
if not build:
return False
if build.result != 'SUCCESS':
return False
return True
def didAnyJobFail(self):
if not self.hasJobGraph():
return False
for job in self.getJobs():
if not job.voting:
continue
build = self.current_build_set.getBuild(job.name)
if build and build.result and (build.result != 'SUCCESS'):
return True
return False
def didMergerFail(self):
return self.current_build_set.unable_to_merge
def getConfigError(self):
return self.current_build_set.config_error
def wasDequeuedNeedingChange(self):
return self.dequeued_needing_change
def isHoldingFollowingChanges(self):
if not self.live:
return False
if not self.hasJobGraph():
return False
for job in self.getJobs():
if not job.hold_following_changes:
continue
build = self.current_build_set.getBuild(job.name)
if not build:
return True
if build.result != 'SUCCESS':
return True
if not self.item_ahead:
return False
return self.item_ahead.isHoldingFollowingChanges()
def findJobsToRun(self, semaphore_handler):
torun = []
if not self.live:
return []
if not self.job_graph:
return []
if self.item_ahead:
# Only run jobs if any 'hold' jobs on the change ahead
# have completed successfully.
if self.item_ahead.isHoldingFollowingChanges():
return []
successful_job_names = set()
jobs_not_started = set()
for job in self.job_graph.getJobs():
build = self.current_build_set.getBuild(job.name)
if build:
if build.result == 'SUCCESS':
successful_job_names.add(job.name)
else:
jobs_not_started.add(job)
# Attempt to request nodes for jobs in the order jobs appear
# in configuration.
for job in self.job_graph.getJobs():
if job not in jobs_not_started:
continue
all_parent_jobs_successful = True
for parent_job in self.job_graph.getParentJobsRecursively(
job.name):
if parent_job.name not in successful_job_names:
all_parent_jobs_successful = False
break
if all_parent_jobs_successful:
nodeset = self.current_build_set.getJobNodeSet(job.name)
if nodeset is None:
# The nodes for this job are not ready, skip
# it for now.
continue
if semaphore_handler.acquire(self, job):
# If this job needs a semaphore, either acquire it or
# make sure that we have it before running the job.
torun.append(job)
return torun
def findJobsToRequest(self):
build_set = self.current_build_set
toreq = []
if not self.live:
return []
if not self.job_graph:
return []
if self.item_ahead:
if self.item_ahead.isHoldingFollowingChanges():
return []
successful_job_names = set()
jobs_not_requested = set()
for job in self.job_graph.getJobs():
build = build_set.getBuild(job.name)
if build and build.result == 'SUCCESS':
successful_job_names.add(job.name)
else:
nodeset = build_set.getJobNodeSet(job.name)
if nodeset is None:
req = build_set.getJobNodeRequest(job.name)
if req is None:
jobs_not_requested.add(job)
# Attempt to request nodes for jobs in the order jobs appear
# in configuration.
for job in self.job_graph.getJobs():
if job not in jobs_not_requested:
continue
all_parent_jobs_successful = True
for parent_job in self.job_graph.getParentJobsRecursively(
job.name):
if parent_job.name not in successful_job_names:
all_parent_jobs_successful = False
break
if all_parent_jobs_successful:
toreq.append(job)
return toreq
def setResult(self, build):
if build.retry:
self.removeBuild(build)
elif build.result != 'SUCCESS':
for job in self.job_graph.getDependentJobsRecursively(
build.job.name):
fakebuild = Build(job, None)
fakebuild.result = 'SKIPPED'
self.addBuild(fakebuild)
def setNodeRequestFailure(self, job):
fakebuild = Build(job, None)
self.addBuild(fakebuild)
fakebuild.result = 'NODE_FAILURE'
self.setResult(fakebuild)
def setDequeuedNeedingChange(self):
self.dequeued_needing_change = True
self._setAllJobsSkipped()
def setUnableToMerge(self):
self.current_build_set.unable_to_merge = True
self._setAllJobsSkipped()
def setConfigError(self, error):
self.current_build_set.config_error = error
self._setAllJobsSkipped()
def _setAllJobsSkipped(self):
for job in self.getJobs():
fakebuild = Build(job, None)
fakebuild.result = 'SKIPPED'
self.addBuild(fakebuild)
def formatUrlPattern(self, url_pattern, job=None, build=None):
url = None
# Produce safe versions of objects which may be useful in
# result formatting, but don't allow users to crawl through
# the entire data structure where they might be able to access
# secrets, etc.
safe_change = self.change.getSafeAttributes()
safe_pipeline = self.pipeline.getSafeAttributes()
safe_tenant = self.pipeline.layout.tenant.getSafeAttributes()
safe_buildset = self.current_build_set.getSafeAttributes()
safe_job = job.getSafeAttributes() if job else {}
safe_build = build.getSafeAttributes() if build else {}
try:
url = url_pattern.format(change=safe_change,
pipeline=safe_pipeline,
tenant=safe_tenant,
buildset=safe_buildset,
job=safe_job,
build=safe_build)
except KeyError as e:
self.log.error("Error while formatting url for job %s: unknown "
"key %s in pattern %s"
% (job, e.args[0], url_pattern))
except AttributeError as e:
self.log.error("Error while formatting url for job %s: unknown "
"attribute %s in pattern %s"
% (job, e.args[0], url_pattern))
except Exception:
self.log.exception("Error while formatting url for job %s with "
"pattern %s:" % (job, url_pattern))
return url
def formatJobResult(self, job):
build = self.current_build_set.getBuild(job.name)
result = build.result
pattern = None
if result == 'SUCCESS':
if job.success_message:
result = job.success_message
if job.success_url:
pattern = job.success_url
else:
if job.failure_message:
result = job.failure_message
if job.failure_url:
pattern = job.failure_url
url = None # The final URL
default_url = build.result_data.get('zuul', {}).get('log_url')
if pattern:
job_url = self.formatUrlPattern(pattern, job, build)
else:
job_url = None
try:
if job_url:
u = urllib.parse.urlparse(job_url)
if u.scheme:
# The job success or failure url is absolute, so it's
# our final url.
url = job_url
else:
# We have a relative job url. Combine it with our
# default url.
if default_url:
url = urllib.parse.urljoin(default_url, job_url)
except Exception:
self.log.exception("Error while parsing url for job %s:"
% (job,))
if not url:
url = default_url or build.url or job.name
return (result, url)
def formatJSON(self):
ret = {}
ret['active'] = self.active
ret['live'] = self.live
if hasattr(self.change, 'url') and self.change.url is not None:
ret['url'] = self.change.url
else:
ret['url'] = None
ret['id'] = self.change._id()
if self.item_ahead:
ret['item_ahead'] = self.item_ahead.change._id()
else:
ret['item_ahead'] = None
ret['items_behind'] = [i.change._id() for i in self.items_behind]
ret['failing_reasons'] = self.current_build_set.failing_reasons
ret['zuul_ref'] = self.current_build_set.ref
if self.change.project:
ret['project'] = self.change.project.name
else:
# For cross-project dependencies with the depends-on
# project not known to zuul, the project is None
# Set it to a static value
ret['project'] = "Unknown Project"
ret['enqueue_time'] = int(self.enqueue_time * 1000)
ret['jobs'] = []
if hasattr(self.change, 'owner'):
ret['owner'] = self.change.owner
else:
ret['owner'] = None
max_remaining = 0
for job in self.getJobs():
now = time.time()
build = self.current_build_set.getBuild(job.name)
elapsed = None
remaining = None
result = None
build_url = None
report_url = None
worker = None
if build:
result = build.result
build_url = build.url
(unused, report_url) = self.formatJobResult(job)
if build.start_time:
if build.end_time:
elapsed = int((build.end_time -
build.start_time) * 1000)
remaining = 0
else:
elapsed = int((now - build.start_time) * 1000)
if build.estimated_time:
remaining = max(
int(build.estimated_time * 1000) - elapsed,
0)
worker = {
'name': build.worker.name,
'hostname': build.worker.hostname,
}
if remaining and remaining > max_remaining:
max_remaining = remaining
ret['jobs'].append({
'name': job.name,
'dependencies': list(job.dependencies),
'elapsed_time': elapsed,
'remaining_time': remaining,
'url': build_url,
'report_url': report_url,
'result': result,
'voting': job.voting,
'uuid': build.uuid if build else None,
'execute_time': build.execute_time if build else None,
'start_time': build.start_time if build else None,
'end_time': build.end_time if build else None,
'estimated_time': build.estimated_time if build else None,
'pipeline': build.pipeline.name if build else None,
'canceled': build.canceled if build else None,
'retry': build.retry if build else None,
'node_labels': build.node_labels if build else [],
'node_name': build.node_name if build else None,
'worker': worker,
})
if self.haveAllJobsStarted():
ret['remaining_time'] = max_remaining
else:
ret['remaining_time'] = None
return ret
def formatStatus(self, indent=0, html=False):
indent_str = ' ' * indent
ret = ''
if html and getattr(self.change, 'url', None) is not None:
ret += '%sProject %s change <a href="%s">%s</a>\n' % (
indent_str,
self.change.project.name,
self.change.url,
self.change._id())
else:
ret += '%sProject %s change %s based on %s\n' % (
indent_str,
self.change.project.name,
self.change._id(),
self.item_ahead)
for job in self.getJobs():
build = self.current_build_set.getBuild(job.name)
if build:
result = build.result
else:
result = None
job_name = job.name
if not job.voting:
voting = ' (non-voting)'
else:
voting = ''
if html:
if build:
url = build.url
else:
url = None
if url is not None:
job_name = '<a href="%s">%s</a>' % (url, job_name)
ret += '%s %s: %s%s' % (indent_str, job_name, result, voting)
ret += '\n'
return ret
def makeMergerItem(self):
# Create a dictionary with all info about the item needed by
# the merger.
number = None
patchset = None
oldrev = None
newrev = None
refspec = None
if hasattr(self.change, 'number'):
number = self.change.number
patchset = self.change.patchset
refspec = self.change.refspec
branch = self.change.branch
elif hasattr(self.change, 'newrev'):
oldrev = self.change.oldrev
newrev = self.change.newrev
branch = self.change.ref
else:
oldrev = None
newrev = None
branch = None
source = self.change.project.source
connection_name = source.connection.connection_name
project = self.change.project
return dict(project=project.name,
connection=connection_name,
merge_mode=self.current_build_set.getMergeMode(),
refspec=refspec,
branch=branch,
ref=self.current_build_set.ref,
number=number,
patchset=patchset,
oldrev=oldrev,
newrev=newrev,
)
class Ref(object):
"""An existing state of a Project."""
def __init__(self, project):
self.project = project
self.ref = None
self.oldrev = None
self.newrev = None
self.files = []
def getBasePath(self):
base_path = ''
if hasattr(self, 'ref'):
base_path = "%s/%s" % (self.newrev[:2], self.newrev)
return base_path
def _id(self):
return self.newrev
def __repr__(self):
rep = None
if self.newrev == '0000000000000000000000000000000000000000':
rep = '<Ref 0x%x deletes %s from %s' % (
id(self), self.ref, self.oldrev)
elif self.oldrev == '0000000000000000000000000000000000000000':
rep = '<Ref 0x%x creates %s on %s>' % (
id(self), self.ref, self.newrev)
else:
# Catch all
rep = '<Ref 0x%x %s updated %s..%s>' % (
id(self), self.ref, self.oldrev, self.newrev)
return rep
def equals(self, other):
if (self.project == other.project
and self.ref == other.ref
and self.newrev == other.newrev):
return True
return False
def isUpdateOf(self, other):
return False
def filterJobs(self, jobs):
return filter(lambda job: job.changeMatches(self), jobs)
def getRelatedChanges(self):
return set()
def updatesConfig(self):
if 'zuul.yaml' in self.files or '.zuul.yaml' in self.files or \
[True for fn in self.files if fn.startswith("zuul.d/") or
fn.startswith(".zuul.d/")]:
return True
return False
def getSafeAttributes(self):
return Attributes(project=self.project,
ref=self.ref,
oldrev=self.oldrev,
newrev=self.newrev)
class Change(Ref):
"""A proposed new state for a Project."""
def __init__(self, project):
super(Change, self).__init__(project)
self.branch = None
self.number = None
self.url = None
self.patchset = None
self.refspec = None
self.needs_changes = []
self.needed_by_changes = []
self.is_current_patchset = True
self.can_merge = False
self.is_merged = False
self.failed_to_merge = False
self.open = None
self.status = None
self.owner = None
self.source_event = None
def _id(self):
return '%s,%s' % (self.number, self.patchset)
def __repr__(self):
return '<Change 0x%x %s>' % (id(self), self._id())
def getBasePath(self):
if hasattr(self, 'refspec'):
return "%s/%s/%s" % (
str(self.number)[-2:], self.number, self.patchset)
return super(Change, self).getBasePath()
def equals(self, other):
if self.number == other.number and self.patchset == other.patchset:
return True
return False
def isUpdateOf(self, other):
if ((hasattr(other, 'number') and self.number == other.number) and
(hasattr(other, 'patchset') and
self.patchset is not None and
other.patchset is not None and
int(self.patchset) > int(other.patchset))):
return True
return False
def getRelatedChanges(self):
related = set()
for c in self.needs_changes:
related.add(c)
for c in self.needed_by_changes:
related.add(c)
related.update(c.getRelatedChanges())
return related
def getSafeAttributes(self):
return Attributes(project=self.project,
number=self.number,
patchset=self.patchset)
class TriggerEvent(object):
"""Incoming event from an external system."""
def __init__(self):
# TODO(jeblair): further reduce this list
self.data = None
# common
self.type = None
self.branch_updated = False
# For management events (eg: enqueue / promote)
self.tenant_name = None
self.project_hostname = None
self.project_name = None
self.trigger_name = None
# Representation of the user account that performed the event.
self.account = None
# patchset-created, comment-added, etc.
self.change_number = None
self.change_url = None
self.patch_number = None
self.refspec = None
self.branch = None
self.comment = None
self.state = None
# ref-updated
self.ref = None
self.oldrev = None
self.newrev = None
# For events that arrive with a destination pipeline (eg, from
# an admin command, etc):
self.forced_pipeline = None
@property
def canonical_project_name(self):
return self.project_hostname + '/' + self.project_name
def isPatchsetCreated(self):
return False
def isChangeAbandoned(self):
return False
class BaseFilter(object):
"""Base Class for filtering which Changes and Events to process."""
pass
class EventFilter(BaseFilter):
"""Allows a Pipeline to only respond to certain events."""
def __init__(self, trigger):
super(EventFilter, self).__init__()
self.trigger = trigger
def matches(self, event, ref):
# TODO(jeblair): consider removing ref argument
return True
class RefFilter(BaseFilter):
"""Allows a Manager to only enqueue Changes that meet certain criteria."""
def __init__(self, connection_name):
super(RefFilter, self).__init__()
self.connection_name = connection_name
def matches(self, change):
return True
class ProjectPipelineConfig(object):
# Represents a project cofiguration in the context of a pipeline
def __init__(self):
self.job_list = JobList()
self.queue_name = None
self.merge_mode = None
class TenantProjectConfig(object):
"""A project in the context of a tenant.
A Project is globally unique in the system, however, when used in
a tenant, some metadata about the project local to the tenant is
stored in a TenantProjectConfig.
"""
def __init__(self, project):
self.project = project
self.load_classes = set()
self.shadow_projects = set()
class ProjectConfig(object):
# Represents a project cofiguration
def __init__(self, name):
self.name = name
self.merge_mode = None
self.default_branch = None
self.pipelines = {}
self.private_key_file = None
class UnparsedAbideConfig(object):
"""A collection of yaml lists that has not yet been parsed into objects.
An Abide is a collection of tenants.
"""
def __init__(self):
self.tenants = []
def extend(self, conf):
if isinstance(conf, UnparsedAbideConfig):
self.tenants.extend(conf.tenants)
return
if not isinstance(conf, list):
raise Exception("Configuration items must be in the form of "
"a list of dictionaries (when parsing %s)" %
(conf,))
for item in conf:
if not isinstance(item, dict):
raise Exception("Configuration items must be in the form of "
"a list of dictionaries (when parsing %s)" %
(conf,))
if len(item.keys()) > 1:
raise Exception("Configuration item dictionaries must have "
"a single key (when parsing %s)" %
(conf,))
key, value = list(item.items())[0]
if key == 'tenant':
self.tenants.append(value)
else:
raise Exception("Configuration item not recognized "
"(when parsing %s)" %
(conf,))
class UnparsedTenantConfig(object):
"""A collection of yaml lists that has not yet been parsed into objects."""
def __init__(self):
self.pipelines = []
self.jobs = []
self.project_templates = []
self.projects = {}
self.nodesets = []
self.secrets = []
self.semaphores = []
def copy(self):
r = UnparsedTenantConfig()
r.pipelines = copy.deepcopy(self.pipelines)
r.jobs = copy.deepcopy(self.jobs)
r.project_templates = copy.deepcopy(self.project_templates)
r.projects = copy.deepcopy(self.projects)
r.nodesets = copy.deepcopy(self.nodesets)
r.secrets = copy.deepcopy(self.secrets)
r.semaphores = copy.deepcopy(self.semaphores)
return r
def extend(self, conf):
if isinstance(conf, UnparsedTenantConfig):
self.pipelines.extend(conf.pipelines)
self.jobs.extend(conf.jobs)
self.project_templates.extend(conf.project_templates)
for k, v in conf.projects.items():
self.projects.setdefault(k, []).extend(v)
self.nodesets.extend(conf.nodesets)
self.secrets.extend(conf.secrets)
self.semaphores.extend(conf.semaphores)
return
if not isinstance(conf, list):
raise Exception("Configuration items must be in the form of "
"a list of dictionaries (when parsing %s)" %
(conf,))
for item in conf:
if not isinstance(item, dict):
raise Exception("Configuration items must be in the form of "
"a list of dictionaries (when parsing %s)" %
(conf,))
if len(item.keys()) > 1:
raise Exception("Configuration item dictionaries must have "
"a single key (when parsing %s)" %
(conf,))
key, value = list(item.items())[0]
if key == 'project':
name = value['name']
self.projects.setdefault(name, []).append(value)
elif key == 'job':
self.jobs.append(value)
elif key == 'project-template':
self.project_templates.append(value)
elif key == 'pipeline':
self.pipelines.append(value)
elif key == 'nodeset':
self.nodesets.append(value)
elif key == 'secret':
self.secrets.append(value)
elif key == 'semaphore':
self.semaphores.append(value)
else:
raise Exception("Configuration item `%s` not recognized "
"(when parsing %s)" %
(item, conf,))
class Layout(object):
"""Holds all of the Pipelines."""
def __init__(self, tenant):
self.tenant = tenant
self.project_configs = {}
self.project_templates = {}
self.pipelines = OrderedDict()
# This is a dictionary of name -> [jobs]. The first element
# of the list is the first job added with that name. It is
# the reference definition for a given job. Subsequent
# elements are aspects of that job with different matchers
# that override some attribute of the job. These aspects all
# inherit from the reference definition.
self.jobs = {'noop': [Job('noop')]}
self.nodesets = {}
self.secrets = {}
self.semaphores = {}
def getJob(self, name):
if name in self.jobs:
return self.jobs[name][0]
raise Exception("Job %s not defined" % (name,))
def getJobs(self, name):
return self.jobs.get(name, [])
def addJob(self, job):
# We can have multiple variants of a job all with the same
# name, but these variants must all be defined in the same repo.
prior_jobs = [j for j in self.getJobs(job.name) if
j.source_context.project !=
job.source_context.project]
# Unless the repo is permitted to shadow another. If so, and
# the job we are adding is from a repo that is permitted to
# shadow the one with the older jobs, skip adding this job.
job_project = job.source_context.project
job_tpc = self.tenant.project_configs[job_project.canonical_name]
skip_add = False
for prior_job in prior_jobs[:]:
prior_project = prior_job.source_context.project
if prior_project in job_tpc.shadow_projects:
prior_jobs.remove(prior_job)
skip_add = True
if prior_jobs:
raise Exception("Job %s in %s is not permitted to shadow "
"job %s in %s" % (
job,
job.source_context.project,
prior_jobs[0],
prior_jobs[0].source_context.project))
if skip_add:
return False
if job.name in self.jobs:
self.jobs[job.name].append(job)
else:
self.jobs[job.name] = [job]
return True
def addNodeSet(self, nodeset):
if nodeset.name in self.nodesets:
raise Exception("NodeSet %s already defined" % (nodeset.name,))
self.nodesets[nodeset.name] = nodeset
def addSecret(self, secret):
if secret.name in self.secrets:
raise Exception("Secret %s already defined" % (secret.name,))
self.secrets[secret.name] = secret
def addSemaphore(self, semaphore):
if semaphore.name in self.semaphores:
raise Exception("Semaphore %s already defined" % (semaphore.name,))
self.semaphores[semaphore.name] = semaphore
def addPipeline(self, pipeline):
self.pipelines[pipeline.name] = pipeline
def addProjectTemplate(self, project_template):
self.project_templates[project_template.name] = project_template
def addProjectConfig(self, project_config):
self.project_configs[project_config.name] = project_config
def _createJobGraph(self, item, job_list, job_graph):
change = item.change
pipeline = item.pipeline
for jobname in job_list.jobs:
# This is the final job we are constructing
frozen_job = None
# Whether the change matches any globally defined variant
matched = False
for variant in self.getJobs(jobname):
if variant.changeMatches(change):
if frozen_job is None:
frozen_job = variant.copy()
frozen_job.setRun()
else:
frozen_job.applyVariant(variant)
matched = True
if not matched:
# A change must match at least one defined job variant
# (that is to say that it must match more than just
# the job that is defined in the tree).
continue
# If the job does not allow auth inheritance, do not allow
# the project-pipeline variants to update its execution
# attributes.
if frozen_job.auth and not frozen_job.auth.inherit:
frozen_job.final = True
# Whether the change matches any of the project pipeline
# variants
matched = False
for variant in job_list.jobs[jobname]:
if variant.changeMatches(change):
frozen_job.applyVariant(variant)
matched = True
if not matched:
# A change must match at least one project pipeline
# job variant.
continue
if (frozen_job.allowed_projects and
change.project.name not in frozen_job.allowed_projects):
raise Exception("Project %s is not allowed to run job %s" %
(change.project.name, frozen_job.name))
if ((not pipeline.allow_secrets) and frozen_job.auth and
frozen_job.auth.secrets):
raise Exception("Pipeline %s does not allow jobs with "
"secrets (job %s)" % (
pipeline.name, frozen_job.name))
job_graph.addJob(frozen_job)
def createJobGraph(self, item):
project_config = self.project_configs.get(
item.change.project.canonical_name, None)
ret = JobGraph()
# NOTE(pabelanger): It is possible for a foreign project not to have a
# configured pipeline, if so return an empty JobGraph.
if project_config and item.pipeline.name in project_config.pipelines:
project_job_list = \
project_config.pipelines[item.pipeline.name].job_list
self._createJobGraph(item, project_job_list, ret)
return ret
def hasProject(self, project):
return project.canonical_name in self.project_configs
class Semaphore(object):
def __init__(self, name, max=1):
self.name = name
self.max = int(max)
class SemaphoreHandler(object):
log = logging.getLogger("zuul.SemaphoreHandler")
def __init__(self):
self.semaphores = {}
def acquire(self, item, job):
if not job.semaphore:
return True
semaphore_key = job.semaphore
m = self.semaphores.get(semaphore_key)
if not m:
# The semaphore is not held, acquire it
self._acquire(semaphore_key, item, job.name)
return True
if (item, job.name) in m:
# This item already holds the semaphore
return True
# semaphore is there, check max
if len(m) < self._max_count(item, job.semaphore):
self._acquire(semaphore_key, item, job.name)
return True
return False
def release(self, item, job):
if not job.semaphore:
return
semaphore_key = job.semaphore
m = self.semaphores.get(semaphore_key)
if not m:
# The semaphore is not held, nothing to do
self.log.error("Semaphore can not be released for %s "
"because the semaphore is not held" %
item)
return
if (item, job.name) in m:
# This item is a holder of the semaphore
self._release(semaphore_key, item, job.name)
return
self.log.error("Semaphore can not be released for %s "
"which does not hold it" % item)
def _acquire(self, semaphore_key, item, job_name):
self.log.debug("Semaphore acquire {semaphore}: job {job}, item {item}"
.format(semaphore=semaphore_key,
job=job_name,
item=item))
if semaphore_key not in self.semaphores:
self.semaphores[semaphore_key] = []
self.semaphores[semaphore_key].append((item, job_name))
def _release(self, semaphore_key, item, job_name):
self.log.debug("Semaphore release {semaphore}: job {job}, item {item}"
.format(semaphore=semaphore_key,
job=job_name,
item=item))
sem_item = (item, job_name)
if sem_item in self.semaphores[semaphore_key]:
self.semaphores[semaphore_key].remove(sem_item)
# cleanup if there is no user of the semaphore anymore
if len(self.semaphores[semaphore_key]) == 0:
del self.semaphores[semaphore_key]
@staticmethod
def _max_count(item, semaphore_name):
if not item.current_build_set.layout:
# This should not occur as the layout of the item must already be
# built when acquiring or releasing a semaphore for a job.
raise Exception("Item {} has no layout".format(item))
# find the right semaphore
default_semaphore = Semaphore(semaphore_name, 1)
semaphores = item.current_build_set.layout.semaphores
return semaphores.get(semaphore_name, default_semaphore).max
class Tenant(object):
def __init__(self, name):
self.name = name
self.layout = None
# The unparsed configuration from the main zuul config for
# this tenant.
self.unparsed_config = None
# The list of projects from which we will read full
# configuration.
self.config_projects = []
# The unparsed config from those projects.
self.config_projects_config = None
# The list of projects from which we will read untrusted
# in-repo configuration.
self.untrusted_projects = []
# The unparsed config from those projects.
self.untrusted_projects_config = None
self.semaphore_handler = SemaphoreHandler()
# Metadata about projects for this tenant
# canonical project name -> TenantProjectConfig
self.project_configs = {}
# A mapping of project names to projects. project_name ->
# VALUE where VALUE is a further dictionary of
# canonical_hostname -> Project.
self.projects = {}
self.canonical_hostnames = set()
def _addProject(self, tpc):
"""Add a project to the project index
:arg TenantProjectConfig tpc: The TenantProjectConfig (with
associated project) to add.
"""
project = tpc.project
self.canonical_hostnames.add(project.canonical_hostname)
hostname_dict = self.projects.setdefault(project.name, {})
if project.canonical_hostname in hostname_dict:
raise Exception("Project %s is already in project index" %
(project,))
hostname_dict[project.canonical_hostname] = project
self.project_configs[project.canonical_name] = tpc
def getProject(self, name):
"""Return a project given its name.
:arg str name: The name of the project. It may be fully
qualified (E.g., "git.example.com/subpath/project") or may
contain only the project name name may be supplied (E.g.,
"subpath/project").
:returns: A tuple (trusted, project) or (None, None) if the
project is not found or ambiguous. The "trusted" boolean
indicates whether or not the project is trusted by this
tenant.
:rtype: (bool, Project)
"""
path = name.split('/', 1)
if path[0] in self.canonical_hostnames:
hostname = path[0]
project_name = path[1]
else:
hostname = None
project_name = name
hostname_dict = self.projects.get(project_name)
project = None
if hostname_dict:
if hostname:
project = hostname_dict.get(hostname)
else:
values = list(hostname_dict.values())
if len(values) == 1:
project = values[0]
else:
raise Exception("Project name '%s' is ambiguous, "
"please fully qualify the project "
"with a hostname" % (name,))
if project is None:
return (None, None)
if project in self.config_projects:
return (True, project)
if project in self.untrusted_projects:
return (False, project)
# This should never happen:
raise Exception("Project %s is neither trusted nor untrusted" %
(project,))
def addConfigProject(self, tpc):
self.config_projects.append(tpc.project)
self._addProject(tpc)
def addUntrustedProject(self, tpc):
self.untrusted_projects.append(tpc.project)
self._addProject(tpc)
def getSafeAttributes(self):
return Attributes(name=self.name)
class Abide(object):
def __init__(self):
self.tenants = OrderedDict()
class JobTimeData(object):
format = 'B10H10H10B'
version = 0
def __init__(self, path):
self.path = path
self.success_times = [0 for x in range(10)]
self.failure_times = [0 for x in range(10)]
self.results = [0 for x in range(10)]
def load(self):
if not os.path.exists(self.path):
return
with open(self.path, 'rb') as f:
data = struct.unpack(self.format, f.read())
version = data[0]
if version != self.version:
raise Exception("Unkown data version")
self.success_times = list(data[1:11])
self.failure_times = list(data[11:21])
self.results = list(data[21:32])
def save(self):
tmpfile = self.path + '.tmp'
data = [self.version]
data.extend(self.success_times)
data.extend(self.failure_times)
data.extend(self.results)
data = struct.pack(self.format, *data)
with open(tmpfile, 'wb') as f:
f.write(data)
os.rename(tmpfile, self.path)
def add(self, elapsed, result):
elapsed = int(elapsed)
if result == 'SUCCESS':
self.success_times.append(elapsed)
self.success_times.pop(0)
result = 0
else:
self.failure_times.append(elapsed)
self.failure_times.pop(0)
result = 1
self.results.append(result)
self.results.pop(0)
def getEstimatedTime(self):
times = [x for x in self.success_times if x]
if times:
return float(sum(times)) / len(times)
return 0.0
class TimeDataBase(object):
def __init__(self, root):
self.root = root
self.jobs = {}
def _getTD(self, name):
td = self.jobs.get(name)
if not td:
td = JobTimeData(os.path.join(self.root, name))
self.jobs[name] = td
td.load()
return td
def getEstimatedTime(self, name):
return self._getTD(name).getEstimatedTime()
def update(self, name, elapsed, result):
td = self._getTD(name)
td.add(elapsed, result)
td.save()