Tomáš Pecka | ccd80c3 | 2020-06-22 14:44:32 +0200 | [diff] [blame^] | 1 | #include <sdbus-c++/sdbus-c++.h> |
| 2 | #include "dbus_systemd_server.h" |
| 3 | #include "utils/log-init.h" |
| 4 | |
| 5 | using namespace std::literals; |
| 6 | |
| 7 | namespace { |
| 8 | static const std::string interfaceUnit = "cz.cesnet.systemd1.Unit"; |
| 9 | static const std::string interfaceManager = "cz.cesnet.systemd1.Manager"; |
| 10 | static const std::string objectPathManager = "/cz/cesnet/systemd1"; |
| 11 | } |
| 12 | |
| 13 | /** @brief Create a dbus server on the connection */ |
| 14 | DbusSystemdServer::DbusSystemdServer(sdbus::IConnection& connection) |
| 15 | : m_manager(sdbus::createObject(connection, objectPathManager)) |
| 16 | { |
| 17 | // create manager object |
| 18 | m_manager->registerMethod("Subscribe").onInterface(interfaceManager).implementedAs([] {}).withNoReply(); // no-op for us |
| 19 | m_manager->registerMethod("ListUnits").onInterface(interfaceManager).implementedAs([this]() { return ListUnits(); }); |
| 20 | m_manager->registerSignal("UnitNew").onInterface(interfaceManager).withParameters<std::string, sdbus::ObjectPath>(); |
| 21 | m_manager->finishRegistration(); |
| 22 | } |
| 23 | |
| 24 | /** @brief Creates a unit inside the test server. Registers dbus object and emits UnitNew signal. **/ |
| 25 | void DbusSystemdServer::createUnit(sdbus::IConnection& connection, const sdbus::ObjectPath& objPath, const std::string& activeState, const std::string& subState) |
| 26 | { |
| 27 | m_units.insert(std::make_pair(objPath, Unit(sdbus::createObject(connection, objPath), activeState, subState))); |
| 28 | |
| 29 | Unit& unit = m_units.at(objPath); |
| 30 | |
| 31 | unit.m_object->registerProperty("ActiveState").onInterface(interfaceUnit).withGetter([&unit]() { |
| 32 | return unit.m_activeState; |
| 33 | }); |
| 34 | unit.m_object->registerProperty("SubState").onInterface(interfaceUnit).withGetter([&unit]() { |
| 35 | return unit.m_subState; |
| 36 | }); |
| 37 | unit.m_object->finishRegistration(); |
| 38 | |
| 39 | m_manager->emitSignal("UnitNew").onInterface(interfaceManager).withArguments(std::string(objPath), objPath); |
| 40 | } |
| 41 | |
| 42 | /** |
| 43 | * @brief Implementation of ListUnit method. |
| 44 | * |
| 45 | * The unit is represented as a (objectPath, activeState, subState) triplet only. Nothing more is required now. |
| 46 | * Therefore, the not interesting properties are unused. |
| 47 | * In real systemd, there are more properties (see ListUnits method in https://www.freedesktop.org/wiki/Software/systemd/dbus/) |
| 48 | */ |
| 49 | std::vector<DbusSystemdServer::UnitStruct> DbusSystemdServer::ListUnits() |
| 50 | { |
| 51 | std::vector<UnitStruct> res; |
| 52 | |
| 53 | for (const auto& [name, unit] : m_units) { |
| 54 | res.push_back(UnitStruct(name, ""s, ""s, ""s, ""s, ""s, unit.m_object->getObjectPath(), 0, ""s, "/dummy"s)); |
| 55 | } |
| 56 | |
| 57 | return res; |
| 58 | } |
| 59 | |
| 60 | /** @brief Changes unit state of the unit identified by object path (@p objPath) */ |
| 61 | void DbusSystemdServer::changeUnitState(const sdbus::ObjectPath& objPath, const std::string& activeState, const std::string& subState) |
| 62 | { |
| 63 | if (auto it = m_units.find(objPath); it != m_units.end()) { |
| 64 | it->second.m_activeState = activeState; |
| 65 | it->second.m_subState = subState; |
| 66 | it->second.m_object->emitPropertiesChangedSignal(interfaceUnit, {"ActiveState", "SubState"}); |
| 67 | } |
| 68 | } |
| 69 | |
| 70 | DbusSystemdServer::Unit::Unit(std::unique_ptr<sdbus::IObject> object, std::string activeState, std::string subState) |
| 71 | : m_object(std::move(object)) |
| 72 | , m_activeState(std::move(activeState)) |
| 73 | , m_subState(std::move(subState)) |
| 74 | { |
| 75 | } |