| /* |
| * Copyright (C) 2021 CESNET, https://photonics.cesnet.cz/ |
| * |
| * Written by Tomáš Pecka <tomas.pecka@fit.cvut.cz> |
| * |
| */ |
| |
| #pragma once |
| |
| #include <map> |
| #include <sdbus-c++/sdbus-c++.h> |
| #include <string> |
| #include <variant> |
| #include "utils/log-fwd.h" |
| |
| namespace velia::system { |
| |
| class RAUC { |
| public: |
| using SlotProperties = std::map<std::string, std::variant<std::string, uint64_t, uint32_t>>; |
| |
| RAUC(sdbus::IConnection& signalConnection, sdbus::IConnection& methodConnection, std::function<void(const std::string&)> operCb, std::function<void(int32_t, const std::string&)> progressCb, std::function<void(int32_t, const std::string&)> completedCb); |
| std::string primarySlot() const; |
| std::map<std::string, SlotProperties> slotStatus() const; |
| void install(const std::string& source); |
| std::string operation() const; |
| std::string lastError() const; |
| |
| private: |
| /* We have two objects on two connections here intentionally. On a D-Bus signal PropertyChanged we invoke a callback that does something |
| * with Sysrepo's operational datastore in velia::system::Firmware class. While executing this code, sdbus-c++'s mutex (sdbus-c++ src/SdBus.h, sdbusMutex_) is locked. |
| * However, this operational datastore change invokes a code, that (again) calls a D-Bus method via sdbus-c++ on the same sdbus::IProxy object. |
| * Calling method on this object would require to acquire the same mutex that is already held, which results in deadlock. |
| * Therefore, we maintain two separate connections to the same D-Bus object. The first one is used for handling signal callbacks and |
| * the second is only for calling the D-Bus methods. |
| */ |
| std::shared_ptr<sdbus::IProxy> m_dbusObjectProxySignals, m_dbusObjectProxyMethods; |
| std::function<void(const std::string&)> m_operCb; |
| std::function<void(int32_t, const std::string&)> m_progressCb; |
| std::function<void(int32_t, const std::string&)> m_completedCb; |
| velia::Log m_log; |
| }; |
| |
| } |