1. 8d5eafa fixing coverage by onqtam · 6 years ago
  2. 36e3745 "fixes" after merging #187 by onqtam · 6 years ago
  3. 0dbbd4f Move single header to a separate folder (#187) by Dimitrij Mijoski · 6 years ago
  4. c494843 fixes #166 and fixes #167 - TODO: update benchmarks page by onqtam · 6 years ago
  5. 8cf9041 users can now pass both just the exception type and a const(+ref) version of it to the <LEVEL>_THROWS_AS macros and it means the same - const and & are always removed (if present) and then added by onqtam · 6 years ago
  6. 8171c48 polished the feature for allowing the use of asserts outside of a testing context (also example and docs) - relates #114 by onqtam · 6 years ago
  7. 1d68a13 - added the ability to call asserts outside of a testing context without recompiling! currently the fast asserts are optimized for runtime speed to the maximum but the other asserts are not. Sadly logging macros - like INFO() - aren't supported... yet! - closes #114 - the way to do it is to call setAsDefaultForAssertsOutOfTestCases() on a doctest::Context and optionally to register a custom handler with doctest::Context::setAssertHandler() by onqtam · 6 years ago
  8. abf39d2 Visual studio builds now use /Wall instead of /W4 - and only 4 warnings are left disabled globally - fixes #95 by onqtam · 7 years ago
  9. 82c0e5c - added move semantics to the new String class - closes #69 by onqtam · 7 years ago
  10. 513cf69 implementation of a string class with a small buffer optimization - relates #69 by onqtam · 7 years ago
  11. e6412e1 finished decorators - coverage should be maxed! - relates #67 by onqtam · 7 years ago
  12. 975c6c6 finished the may/should/expected fail decorators! relates #67 by onqtam · 7 years ago
  13. 754f402 - almost done with the should_fail/may_fail/expected_failures decorators by onqtam · 7 years ago
  14. 21623a6 added cppcheck to travis builds - relates #66 by onqtam · 8 years ago
  15. 35c14cd Printing the test suite name on test case failure - fixes #65 by onqtam · 8 years ago
  16. a985f5a added playground project and made (again) the common.cmake behave when included multiple times by onqtam · 8 years ago