debugger present detection (and break when a CHECK/REQUIRE macro fails)
a message macro
look at catch command line options (also lest)
ability to not run tests at all
signal handling for unix: http://www.cplusplus.com/reference/csignal/signal/
error reporting
colors in output
MSVC/IDE integration
make a compact reporter (for within ide-s - just the file and line number)
streaming reporters???
xml reporter (jUnit compatible, etc.)
stringify overload example outside of namespaces
think about the expression decomposition static asserts
handle FILE for the doctest testsuite - add an ifdef-ed mode where it is not printed in the output
remove dependency (strcpy and strtok)
pool allocator for String class
think about the exit code (maybe clamp between 0/127) (catch also returns the number of failed tests) - http://stackoverflow.com/questions/36727192
make it possible for tests through valgrind to have an exit code different than 0 - http://stackoverflow.com/questions/36729692
example of stringify-ing common stl stuff like containers
test coverage
fixing warnings gcc/clang/msvc (and add more stuff in the disabled example)
test for warnings with -std=c++03/11/14/1z
benchmark
documentation
pledgie campaign - more info
bringing the unittest functionality of D into C++
reddit cpp/programming/gamedev/other
boost mailing list
comp.lang.c++
comp.std.c++
hackernews
hora ot cg
bg podcast? like bobi?
gamedev/programming/c++ forums
add doctest to lists of c++ testing frameworks all around the web
research how to market a new library
https://www.facebook.com/groups/IndieGameDevs/ https://github.com/nothings/stb/blob/master/docs/other_libs.md
suggest to be linked to in https://github.com/nothings/stb
"the latest and greatest in unit testing in c++"
180 builds linux/osx (+12 if clang 3.4/3.5/3.6 get the 32 bit sanitizer stuff) 4 builds windows
list of c++ testing libs https://github.com/unittest-cpp/unittest-cpp catch lest etc.