check console colors after refactor...
(num) vs :num: for line numbers (GNUG) (also test with a post-build command to run the tests - if the errors are in the IDE)
https://github.com/catchorg/Catch2/commit/de36b2ada6e4593a9a32c4c86cd47d4bc002b148
add [[noreturn]] to MessageBuilder::react() - and actually make a separate function (react2) for the FAIL() case
look at runtime performance stuff https://github.com/catchorg/Catch2/issues/1086
rethink static code analisys suppressions - users shouldn't have to use the same flags for code which uses doctest macros/types
try to forward declare std::string and specialize the string maker for it or something like that
https://github.com/philsquared/Catch/issues/980 https://github.com/catchorg/Catch2/commit/00af677577973758b3b35e1c94ab4142c45c3f67 https://github.com/catchorg/Catch2/commit/11f716f28d6621d1e54cf13374f8b5dd1a7489f5 https://github.com/catchorg/Catch2/commit/22ac9d2184b3868cccfd635eb631d0eee1529121 https://github.com/catchorg/Catch2/commit/0b1f1b10030942c38ca8c1b95140b0c65efc903e
== when making a new release:
news.ycombinator.com isocpp.org reddit.com/r/cpp reddit.com/r/programming reddit.com/r/gamedev reddit.com/r/cplusplus https://www.linkedin.com/groups/86782/profile twitter
on big releases: update benchmarks, number of CI builds, differences with Catch, docs, etc.
also check if anything should be added here: https://github.com/martinmoene/catch-lest-other-comparison
== how to deal with pull requests for the main branch instead of the dev branch
== other
operator<< trouble
toString trouble - https://github.com/philsquared/Catch/issues/741
https://github.com/philsquared/Catch/commit/33ed1773f40b406dbf3b7201bf52694bd86b1503
I suspect -Wsign-compare is not being silenced by the pragmas... see this build - https://travis-ci.org/onqtam/game/jobs/196987454 check_eq(numDigits(0), 1); numDigits returns uint32