data tree FEATURE implement LYD_DUP_WITH_FLAGS
diff --git a/src/tree_data.h b/src/tree_data.h
index ade5b7c..8e021d6 100644
--- a/src/tree_data.h
+++ b/src/tree_data.h
@@ -1023,18 +1023,14 @@
 #define LYD_DUP_WITH_PARENTS 0x04  /**< If a nested node is being duplicated, duplicate also all the parents.
                                         Keys are also duplicated for lists. Return value does not change! */
 #define LYD_DUP_WITH_SIBLINGS 0x08 /**< Duplicate also all the sibling of the given node. */
-#define LYD_DUP_WITH_WHEN     0x10 /**< Also copy any when evaluation state flags. This is useful in case the copied
-                                        nodes are actually still part of the same datastore meaning no dependency data
-                                        could have changed. Otherwise nothing is assumed about the copied node when
-                                        state and it is evaluated from scratch during validation. */
+#define LYD_DUP_WITH_FLAGS    0x10 /**< Also copy any data node flags. That will cause the duplicated data to preserve
+                                        its validation/default node state. */
 
 /** @} dupoptions */
 
 /**
  * @brief Create a copy of the specified data tree \p node. Schema references are kept the same.
  *
- * __PARTIAL CHANGE__ - validate after the final change on the data tree (see @ref howtodatamanipulators).
- *
  * @param[in] node Data tree node to be duplicated.
  * @param[in] parent Optional parent node where to connect the duplicated node(s).
  * If set in combination with LYD_DUP_WITH_PARENTS, the parents chain is duplicated until it comes to and connect with the @p parent