Add [[nodiscard]] attribute where meaningful
Mainly functions with zero side effects.
Change-Id: Ie812f9ad67bfd54f13aaae35932a6d00ca80cbd6
diff --git a/src/datastore_access.hpp b/src/datastore_access.hpp
index 5a9cdd1..8ff7658 100644
--- a/src/datastore_access.hpp
+++ b/src/datastore_access.hpp
@@ -30,7 +30,7 @@
public:
DatastoreException(const std::vector<DatastoreError>& errors);
~DatastoreException() override = default;
- const char* what() const noexcept override;
+ [[nodiscard]] const char* what() const noexcept override;
private:
std::string m_what;
@@ -44,7 +44,7 @@
public:
using Tree = std::vector<std::pair<std::string, leaf_data_>>;
virtual ~DatastoreAccess() = 0;
- virtual Tree getItems(const std::string& path) const = 0;
+ [[nodiscard]] virtual Tree getItems(const std::string& path) const = 0;
virtual void setLeaf(const std::string& path, leaf_data_ value) = 0;
virtual void createItem(const std::string& path) = 0;
virtual void deleteItem(const std::string& path) = 0;
@@ -56,7 +56,7 @@
virtual void commitChanges() = 0;
virtual void discardChanges() = 0;
virtual void copyConfig(const Datastore source, const Datastore destination) = 0;
- virtual std::string dump(const DataFormat format) const = 0;
+ [[nodiscard]] virtual std::string dump(const DataFormat format) const = 0;
private:
friend class DataQuery;